ChildhoodObesity wrote:pretty sure a good q stitchpatch heals more than 1 like 2 at 40 3 at 90 etc although i get ur point!!! but with big wounds i think its still gonna be REAL SLOW even with the roots
And a good Q root can heal 20-30 points, but you're right about that. Q100+ stichpatches would make things notably less painful. I forgot the healing impact because for everything else in the medical system you can ignore healing item quality pretty often.
Honestly, I want wounds re-worked to a system that includes % penalties to stats instead of flat, and fixed healing time for medical treatments that ignores wound size. This would compliment KO>hearthfire in my mind, make wounds something notable other than just HHP penalties. But also so that a character with 1000hp doesn't have to spend months healing a wretched gore.