Balance Idea: Farming

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Balance Idea: Farming

Postby infectedking » Sun May 28, 2017 11:51 pm

LadyGoo wrote:City of Fire and Ice has ran a bot that replants carrots on the earliest stage 24/7 on a 1-2 minimap long fields to grant them highest quality gains and rush the mulch for the trees.

Highest fodder to use for mulch is actually still Meat by over 100pts, so people grinding without bots (Yes there are people out there with no bots ladygoo, don't be surprised) are making soil over 120pts higher than what I'm making as well as a casual tree farmer.
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Re: Balance Idea: Farming

Postby Sevenless » Mon May 29, 2017 12:43 am

That will be true until we get Q400 carrots. So that dynamic starts to fall apart in the 9+ month range?
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Re: Balance Idea: Farming

Postby infectedking » Mon May 29, 2017 12:45 am

Sevenless wrote:That will be true until we get Q400 carrots. So that dynamic starts to fall apart in the 9+ month range?

there are over q400 animals, highest i've heard of was like 450 maybe, by then spiralled tools will still make better compost.
dafels wrote:I like to be under Frosty's command.

Any Questions about the game or anything, hit me up on skype: deadlytroll1 Or you can find me in the hedgehug realm chat on discord.
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Re: Balance Idea: Farming

Postby Sevenless » Mon May 29, 2017 12:51 am

I bought Q180 carrots, world has been around for 4.5 months? So that's roughly 40q gained per month (and I'm well aware these are scrub tier carrots). By that math 10 months we'll have q400, 12 months q480. It does obsolete animals eventually, the only question is if it'll happen before the world ends I guess.

Edit: I agree with goo that maximizing farming yields isn't satisfying in the current system. It feels like a wonky mechanical workaround that's just a pain overall. I think that's not a great thing, even if I like other aspects of the current system.
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Re: Balance Idea: Farming

Postby infectedking » Mon May 29, 2017 1:23 am

Before they messed with farming, all crops would grow up within around 20-30minutes of eachother (last world). Which when our bot client maker quit due to IRL situations and couldn't come back, we could still quite easily manage the quality grind for so many months after and remained ahead of Dis in carrots even after giving them little upgrades every now and then. So I'd prefer if they changed the crop growth to what it use to be before the change, since it messed with a lot of farmers (manual farmers especially). I'm not denying i use a farming bot, but i'm speaking from a Botfarmer and also a manual farmer that it messes with farming timers and everything, (since I use only 1 main bot) mostly everything else I have done manually due to 330ping minimum to play this game from my country, makes botting EXTREMELY difficult and unstable.
dafels wrote:I like to be under Frosty's command.

Any Questions about the game or anything, hit me up on skype: deadlytroll1 Or you can find me in the hedgehug realm chat on discord.
W7: Hermit
W8: Peaceful Farmer of F&I
W9: Peaceful Farmer of F&I
W10: deserter-Peaceful Farmer of F&I
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Re: Balance Idea: Farming

Postby ctopolon3 » Mon May 29, 2017 6:44 am

W8 WAT?!?!?
LadyGoo wrote:that shouldn't be the case, since non-botters cannot keep up with that

WATs wrong with u? wat about "bots just tool for game, not need to do job without tools"? From what point do you think about the non-botters?
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Re: Balance Idea: Farming

Postby infectedking » Mon May 29, 2017 7:16 am

ctopolon3 wrote:W8 WAT?!?!?
LadyGoo wrote:that shouldn't be the case, since non-botters cannot keep up with that

WATs wrong with u? wat about "bots just tool for game, not need to do job without tools"? From what point do you think about the non-botters?

They are " Tools" when they put her faction on top, but if anyone makes any better or any quality that beats her, then no one should use them anymore
dafels wrote:I like to be under Frosty's command.

Any Questions about the game or anything, hit me up on skype: deadlytroll1 Or you can find me in the hedgehug realm chat on discord.
W7: Hermit
W8: Peaceful Farmer of F&I
W9: Peaceful Farmer of F&I
W10: deserter-Peaceful Farmer of F&I
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Re: Balance Idea: Farming

Postby Granger » Mon May 29, 2017 8:18 am

infectedking wrote:
ctopolon3 wrote:W8 WAT?!?!?
LadyGoo wrote:that shouldn't be the case, since non-botters cannot keep up with that

WATs wrong with u? wat about "bots just tool for game, not need to do job without tools"? From what point do you think about the non-botters?

They are " Tools" when they put her faction on top, but if anyone makes any better or any quality that beats her, then no one should use them anymore

Irrelevant of you having a point with this or not:
Please stay on topic, which is discussing the mechanic and not who did it first/more/...
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Re: Balance Idea: Farming

Postby ctopolon3 » Mon May 29, 2017 10:43 pm

Granger wrote:discussing the mechanic

mechanic with bots & w\o bots = 2 diff things. mb discuss bot ban at first? or make mechanic not depends on quantity or human-hours (impossible)
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Re: Balance Idea: Farming

Postby jorb » Mon Jan 08, 2018 3:45 pm

Interesting idea at the very least. I kind of like the catch-me-up aspect of it. Will consider.
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