Parasites

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Parasites

Postby SANICHEGEHOGE » Mon Jun 12, 2017 7:49 am

The_Lich_King wrote:so how i would like parasites to work is if you get an infection for as long as you have the infection you can get a parasite which has to be cured with some kind of antibiotic. There would be different parasites that would have different effects. What i was thinking of is something like this.

Parasite 1: removes agi and str and const

Parasite 2: causes infection to last longer

Parasite 3: makes it so that energy can't go above 5000%.

Parasite 4: causes you to be impregenated with a parasitic life form that will live off of your body causing your energy to constantly drain forcing you to keep eating all the time in order to not die, then after a week you give birth to a parasitic life form that will instantly try to kill you the moment it is birthed.

Maybe there could be a system where you can choose how well done your meat is and the less cooked it is the more FEPs but higher chance for parasite.
Ysh wrote:If rock is inside head I think what hits him is rock not sling.
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Re: Parasites

Postby jorb » Tue Jan 09, 2018 9:29 am

Ticks suggested here, but my personal favorite in the genre would have to be lampreys. Would love all o' dat in game.
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