maze wrote:Problem is
pclaims last for so long regardless.
alt pclaims are easy to make and fueled with Crap curios using alts.
It seems difficult to argue that the solution to these problems is to make it even more easy to maintain them.
maze wrote:Problem is
pclaims last for so long regardless.
alt pclaims are easy to make and fueled with Crap curios using alts.
loftar wrote:maze wrote:Problem is
pclaims last for so long regardless.
alt pclaims are easy to make and fueled with Crap curios using alts.
It seems difficult to argue that the solution to these problems is to make it even more easy to maintain them.
Onep wrote:I don't know, I agree with loftar here. Why make it any easier to juggle 10,000 claims?
jorb wrote:Ideally the game should play itself.
LadyGoo wrote:The point is that the alts are already used for that purpose, so the main characters won't have to put the bonds on them instead of studying the curiosities.
loftar wrote:LadyGoo wrote:The point is that the alts are already used for that purpose, so the main characters won't have to put the bonds on them instead of studying the curiosities.
Since you even feel the need to ask for such a thing, though, it is clearly doing something to complicate managing the bonds.
Granger wrote:Have a cupboard where you store them all, put one or two in your study and swap them out after they refilled.
The claims last 30 days, in case you can't manage with swapping them every few days you clearly have way to many of them.
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