Remove the cooldown when initiating PvE combat.

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Remove the cooldown when initiating PvE combat.

Postby MagicManICT » Mon Dec 17, 2018 5:39 pm

Aceb wrote:That's why there is 10second time to change without CD, so it works in PvE (mined slimes / ambushed by cave lice) but doesn't change much in PvP itself (I doubt it matter for gankers if they have weapon visible or not)

Overall, no. A small nerf or boost to performance in once aspect of combat wouldn't necessarily have much impact to anything at all except in a small percentage of fights. It's the edge cases where the impact matters that you have to be careful of.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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