Gempouch

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Re: Gempouch

Postby Amanda44 » Sat Oct 07, 2017 4:04 pm

LadyGoo wrote:
bitza wrote:yeah, and i know people are still out there using mine bots.
Do you mean 100% of the Amber-users? :lol:

False.

LadyGoo wrote:
I am not quite sure why you guys do not understand that the best way to fight botting is to reduce the number of unneeded clicking. Trying to oppose it by protesting against the reduce of clicks will hurt the game, not botting. Bots, nowadays, can do literally everything that a person can do (which is their main purpose).

The best way to fight botting is to turn your char into a bot ... really? Lol.

Whilst it's true that clients do reduce a lot of unnecessary clicking and help to make the game run smoothly there are some of us who don't want to use all the features and who actually want to play the game and not have a 'bot' play the game for us. I draw the line at the majority of the more automated enhancements as it seems utterly pointless playing if I am just going to sit back and do something else instead. I also know that I am not alone in this view.

I understand why you need bots to function but there are many players who don't want bots and just want to enjoy playing the game. You get a sense of achievement doing things for yourself which is lacking if you are just running a script. I don't know why you can't understand that.
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Re: Gempouch

Postby LadyGoo » Sat Oct 07, 2017 5:36 pm

Hey, I think this is the best game for you! http://www.mcrpg.com/kohi-click-test

I draw the line at the majority of the more automated enhancements as it seems utterly pointless playing if I am just going to sit back and do something else instead. I also know that I am not alone in this view.
Draw the line at 2-40 additional clicks? How many clicks per minute is reasonable for you?

The best way to fight botting is to turn your char into a bot ... really?
Many games do not have any problems with automating the things for you. OMG, they even have the pathfinding. A game should be all about strategy, fun, not tedium and routine that kills the motivation to play for the majority. Just look at the real-world games, how many of them are focused on endless figure-movement instead of tactics and strategy? More clicks would be fine if they would provide some meaning, but it's not the case with hafen.

I understand why you need bots to function but there are many players who don't want bots and just want to enjoy playing the game. You get a sense of achievement doing things for yourself which is lacking if you are just running a script. I don't know why you can't understand that.
You get the sense of achievement by doing community/village-based projects, promoting your village, doing new things instead of the tedium, socializing, fighting, trading. For some of us, hafen is not all about click-click-click and to feel satisfied we do not need to/or want to do additional 1000 clicks.
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Re: Gempouch

Postby Amanda44 » Sat Oct 07, 2017 6:44 pm

LadyGoo wrote:Hey, I think this is the best game for you! http://www.mcrpg.com/kohi-click-test

Very droll ... :roll:

LadyGoo wrote:Many games do not have any problems with automating the things for you. OMG, they even have the pathfinding. A game should be all about strategy, fun, not tedium and routine that kills the motivation to play for the majority. Just look at the real-world games, how many of them are focused on endless figure-movement instead of tactics and strategy? More clicks would be fine if they would provide some meaning, but it's not the case with hafen.

I play haven because I enjoy it, it's my favourite game because of the way it is, not in spite of it. I actually enjoy mining and terraforming (not so much farming but that is more to do with the amount of farming needed to maintain livestock), I don't find the clicks too many, as I said it gives me a sense of achievement that I wouldn't get from running a script, (this doesn't mean I don't get a sense of achievement from some of the other things you go on to mention ... ?) I also find it relaxing after a day in the real world and it gives me space and time to think. All of these mechanics have changed a lot since legacy in ways that take a lot of the tedium away, barrel storage, seeds in buckets, wheelbarrows and so on. I don't need to have a bot do it all for me, else I would use all the automated features in Amber, obviously.

LadyGoo wrote:For some of us, hafen is not all about click-click-click and to feel satisfied we do not need to/or want to do additional 1000 clicks.

Lol, not sure what you expect me to say to this tbh. Good for you? :)

Amanda44 wrote:clients do reduce a lot of unnecessary clicking and help to make the game run smoothly

I'm all for reducing the amount of clicking required which is one of the reasons I like to use a client ... what I'm not for is having the game that I enjoy played for me which would be the end result if every single aspect of it is automated. Which ultimately was the point of my post, not to argue with you over automation, just to point out that it's not 100% of players who want haven to be fully automated.
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Re: Gempouch

Postby LadyGoo » Sat Oct 07, 2017 6:55 pm

I play haven because I enjoy it, it's my favourite game because of the way it is, not in spite of it.
Hafen has been your favourite game despite of all mechanics changes. I do not see why would it stop being favourite because of the gempuch implementation. You can always find something to click on. :lol:

I also find it relaxing after a day in the real world and it gives me space and time to think.
Meanwhile, others find it absurd and stupid that they have to click-click-clikc where other games provided reasonable automatization.

I don't need to have a bot do it all for me, else I would use all the automated features in Amber, obviously.
Make a straw poll and see how many of the Amber-users opt for the bots inside of the client. Do not assume that everyone loves to do what you love to do.

If you wanna do more clicks, you can always have your ways to do it. Do not wear the gempouch, click every single minehole tile, grind the flour without using the windmill <-you will always have your own ways to do it. Meanwhile, others would rather spend their time on something else, like questing.
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Re: Gempouch

Postby Amanda44 » Sat Oct 07, 2017 7:07 pm

Erm ... I posted in support of the gem pouch actually. :D

Make a straw poll and see how many of the Amber-users opt for the bots inside of the client. Do not assume that everyone loves to do what you love to do.

I don't ... although I do know some other players (probably not the majority, lol) who love Amber client as I do but who also don't use the automated features and I also know that a lot of players are against bots and so do you, so why pretend otherwise. :)

I do quests ... :D
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Re: Gempouch

Postby LadyGoo » Sat Oct 07, 2017 7:13 pm

Difference between "against all automation, wanna feel like a special snowflake, leave everything as it is" and "we want automation for things that are done everyday, take too much time, bore us as the time goes" is enormous. I might be mistaken, maybe the majority of the population are against any kind of automation and you could prove that by using the strawpoll or some other sort of surveymonkey. For now, I've seen the majority of the people being positive and happy for the automatization suggestions and updates that reduce the tedium.
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Re: Gempouch

Postby Leez03 » Sat Oct 07, 2017 7:14 pm

This is always the same story. In the first place you would not need to bot if you were farming reasonable amount of crops...

I'm using the amber bots because everyone can do it, there is currently no reward for the one who's doing it manually, so ofc everyone prefer to use it. that does not mean that i love that, it's just necessary.
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Re: Gempouch

Postby LadyGoo » Sat Oct 07, 2017 7:17 pm

Leez03 wrote:This is always the same story. In the first place you would not need to bot if you were farming reasonable amount of crops...
Oh yeah, people are to blame, not the mechanics. :lol:
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Re: Gempouch

Postby bitza » Sat Oct 07, 2017 7:24 pm

LadyGoo wrote: Oh yeah, people are to blame, not the mechanics. :lol:


so here you are in another thread complaining about the lack of endgame activities. this world has been going for, what, 9 months and you've already run out of things to do? maybe if you (not just ladygoo but anyone else in the same boat) didn't rush through the game, cheesing animals from boat hunting, making spreadsheets to min-max the best curios per hour, and automating every task possible, you'd enjoy the game more and not complain about the lack of content.

then, when devs do come out with new content, don't immediately look for or ask for a way to trivialize the difficulty (tedium, if that's the word you prefer) in obtaining the new items. asking for gempouches means "i want the reward without the effort"
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Re: Gempouch

Postby LadyGoo » Sat Oct 07, 2017 7:49 pm

bitza wrote: didn't rush through the game, cheesing animals from boat hunting, making spreadsheets to min-max the best curios per hour, and automating every task possible, you'd enjoy the game more and not complain about the lack of content.
Pff, blaming everything on the people again :D With your attitude, the devs are better to stop making any updates and switch to other projects. Hafen should create the income for them, the worlds should last forever (at least, that is their ambition, I believe). The devs cannot just go and announce "this game has no faults, it's your own problem that you decide to quit or bot" and expect it to prosper.
The key issue with the end-game, imho, is that the current updates are dedicated to the general majority, rather than the factions that create all the in-game events, kingdoms, trade posts, community centres, drama and etc. You may not like it, but they are the key income drivers as well: a hermit, in a nutshell, has no need in sub.tokens except for trading them for the goods produced by the said factions. The factions also integrate villages and hermits into their ranks providing more meaning and fun = self-generating end-game. Provide them with the reasonable and fun PvP, points for conflict, resource shortage, and they'll start getting more people involved = more fun for everyone.


bitza wrote: then, when devs do come out with new content, don't immediately look for or ask for a way to trivialize the difficulty (tedium, if that's the word you prefer) in obtaining the new items. asking for gempouches means "i want the reward without the effort"
Nah, the gem pouch is to legalize what is already done with the bots.
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