by Granger » Tue Oct 24, 2017 5:46 am
Having failure modes for tools, at least some that decrease the quality, would make sense as that would encourage trade and act as an item sink.
The current mode of having an item at qX and it'll stay like that forever (ok, till the ganker KOs you) is IMHO a sad state and one of the reasons for runaway quality.
Note: I don't say that such failures should occur the same frequency as with cutting gems. But (as example) sawing up a log into boards should take some toll on the blade.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020