Remove Shidbanes

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Remove Shidbanes

Postby Potjeh » Mon Nov 06, 2017 2:18 pm

IDK, I think more recent food should be weighted more heavily than something you ate a hundred items ago.
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Re: Remove Shidbanes

Postby jordancoles » Mon Nov 06, 2017 4:20 pm

I don't get why satiations don't reset/increase/decrease on their own over time either

If my character hasn't eaten any bread items in a full irl week shouldn't that reflect in my satiations?
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Re: Remove Shidbanes

Postby Gensokyo » Mon Nov 06, 2017 4:40 pm

jordancoles wrote:I don't get why satiations don't reset/increase/decrease on their own over time either

If my character hasn't eaten any bread items in a full irl week shouldn't that reflect in my satiations?

You need to get completely wasted, pass out and completely forget about the time and experience when you shoved 3000 variants of bread down your throat in one go.
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Re: Remove Shidbanes

Postby ChildhoodObesity » Mon Nov 06, 2017 4:50 pm

Massa wrote:while many mechanics are shit and retarded the fact you guys got dunked by nerdbanes doesn't change anything

frost is a dumb cunt, sure, but that's moot material. nidbanes are a thing, they're slow as fuck anyway.

you clearly dont know shit about nidbanes though

nidburns heal 1 per 8 or so hours
at high stats even 1 nidbane cant be fought in 1v1 unless u bug kill it
theyre slow until they reach u and then theyre faster than fukn sprint speed
if more than 1 nidbane is sent and you kill 1 your openings dont reduce after so the other nidbanes hit u at full openings
you can spam the shit out of them which only encourages people to not play, so you only have to fight them once a day

its the shittiest mechanic ever and i dont think anyone who has actually fought them would argue that theyre fine

they were complained about way before this thread like a million times and i dont even know who the guy who made it is xd
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Re: Remove Shidbanes

Postby MrPunchers » Mon Nov 06, 2017 9:22 pm

^ that, except make identical food with different viariable mats weigh against themselves less, maybe like a 20% reduction of the decrease against itself.
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Re: Remove Shidbanes

Postby RedSkies » Mon Nov 06, 2017 9:46 pm

Suicidal rage alts are cheap to make. I do support some mechanic to allow people to punish others committing serious crimes, but it's very easy to abuse. Take a couple cheap rage alts, couple 7.5k exp spells, and there you go. K0ed titans.

Can avoid the rage alt abuse by making your own rage alts to kill theirs. Alt wars!
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Re: Remove Shidbanes

Postby Sevenless » Mon Nov 06, 2017 11:54 pm

jorb wrote:As for satiations, I agree that they work poorly, but I like the original intention of promoting dietary variance.


I think most people agree that taking advantage of our massively fleshed out food system by encouraging varied eating is a worthy goal. The issue with the current system is that it doesn't manage to achieve that. It's too punishing pre drinks, and post drinks it becomes obsolete. And this is ignoring the issues caused by the hunger mechanic. FEP buffs are nice from drinks (a reason to drink while eating is also nicely immersive), but I feel like if we truly want variety they need to be separate from satiations. Honestly, I feel like one of the big pre-super table limiters on eating variety is the hunger mechanic while we're on the topic. If there is a change to satiations that would rear its ugly head without also being addressed.

I personally think the satiation concept is fine, and that it should be reworked instead of scrapped entirely.
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Re: Remove Shidbanes

Postby _Gunnar » Tue Nov 07, 2017 12:07 am

Potjeh wrote:Satiations are a shit implementation and there's no rhyme or reason to what satiates what, and there's still foods that don't self-satiate so you can spam them forever. If you really want to promote food diversity, why not something simple like efficiency per food item that drops as you eat more of that item? Ie, let's say you're eating meat pies, and the system is tracking last 100 items. FEP from meat pie = base - base * sigma(n = 1 -> n =100) (item[n] == meat pie ? 0.5 / n : 0), where item[1] is the last item you ate and item[100] is what you ate 100 items ago. A lot more intuitive and a lot less prone to loopholes.


great idea! It would be amazing if this were implemented.

I would still suggest fixing huge feps%/hunger% bonuses as well.
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Re: Remove Shidbanes

Postby spawningmink » Tue Nov 07, 2017 4:21 am

Massa wrote:while many mechanics are shit and retarded the fact you guys got dunked by nerdbanes doesn't change anything

frost is a dumb cunt, sure, but that's moot material. nidbanes are a thing, they're slow as fuck anyway.

why did you bring me into it? holy shit man youve actually gotten more fucking brain dead over the years


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Re: Remove Shidbanes

Postby jordancoles » Tue Nov 07, 2017 10:05 am

spawningmink wrote:fucking loser

I'm telling.
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