Reclaiming Barter Stands

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Reclaiming Barter Stands

Postby LadyV » Fri Nov 17, 2017 11:11 am

@ DaniAngione

1) You are subverting the take ownership part of a stand.

2) You are removing a person ability to trade far to easily.

3) You are placing village right above personal claims, very dangerously. ie. A stand(s) on a personal claim by a hermit in the wild meant to trade with local or friends can be subverted by a village or even Kingdom.

4) It has never been about the items in said stand. I know they are in containers. However markets that are large and central may be far from you. It either forces you to build a structure and secure it up to 225 tiles from the stand or build on an area at the market. What if the storage place is a small walled plot in a market. People get sick or real life intervenes. Your inactivity claim revokes from them the possibility of trade and any items they may have at said market simply because you deemed it to long. Markets should bring people together not divide them due you snap judgements.

As I said the stand once claimed should always remain personal property till you either break it or bust a lock. In that case you should leave theft or vandal scents as commiting a crime. It may a legitimate seizure for crimes against whatever group or it may not. The point is you are seizing private property. I really enjoy how well jorb and loftar set things up now. Things are more secure.

I am disagreeing with your proposal and telling you why. As a person with health issues I sometimes am not in for periods. I understand more than you claim. I would be highly offended for someone to seize my stand and possibly my storage sight because it. And yes it would happen that way It is a small step to go from the stand is inactive so we need to clear out the merchants storage house to.

As I said if there is s loophole in have it will get abused. If you want anew trade stand that revolves around granting trade privledges in order to access pre-made stands ask for that. Do not ask for a wholesale change in the one stand.

Now before you dismiss me again, let it go.

http://ringofbrodgar.com/wiki/Barter_Stand
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Re: Reclaiming Barter Stands

Postby HolaAmigo » Fri Nov 17, 2017 12:34 pm

There are couple of already used mechanics which could be applied to stands to make it easier for market owners to maintain markets.
1. Adding keys to stands (this would also benefit not only market owners but also stand owners, it is very annoying that every time I need to add something to stands I have to change from my alt to my main who knows the items and can change stuff on stands, might want to also add more keyrings types to game, like string keyring (made out of string with just 2x2 slots for keys), or grand keyring with 4x4 slots or whatever).
2. Revoke the privilage on the stands, would just clear all the hands and all the offers and declaim the owner.
3. Destroying stand would firstly declaim the owner and destroying it again would completely destroy the stand.
4. Claim system on stands (though that would be pain in the ass, upkeeping all the claims is already pain and having even more would be bad).

Whatever dev (hopefully) choose to add, will help a lot everyone. I don't understand LadyV point. Everything what is personal and can't be bypassed cause problems (for example leantos issue). As mentioned before there are many ways to get rid of stands even if they are personal thing so I don't understand what's the point to keep up current system, unless you just want to keep market owners annoyed and let them feel pain in the ass every time they want to make their markets to not look dead, just because stand owners are too lazy to declaim their stands.

Just out of curiosity LadyV, do you own a market? Or at least any stands?
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Re: Reclaiming Barter Stands

Postby Granger » Fri Nov 17, 2017 1:29 pm

Again: Treating a stand like a personal claim marker so Revoke the Privilege (declaim the stand, resetting it to be empty and all hands to vanish) could be casted on it (same rule as for personal claims: village authority object is older than the stand, authority cost) would solve this in a non-exploitable way.
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Re: Reclaiming Barter Stands

Postby azrid » Fri Nov 17, 2017 2:31 pm

+1
Nobody likes to see dead stalls in an otherwise alive market.
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Re: Reclaiming Barter Stands

Postby DaniAngione » Fri Nov 17, 2017 4:43 pm

@HolaAmigo
Gonna add some of these to the OP

Granger wrote:Again: Treating a stand like a personal claim marker so Revoke the Privilege (declaim the stand, resetting it to be empty and all hands to vanish) could be casted on it (same rule as for personal claims: village authority object is older than the stand, authority cost) would solve this in a non-exploitable way.


Exactly, and it perfectly fits inside the game's current mechanics.

azrid wrote:+1
Nobody likes to see dead stalls in an otherwise alive market.


Most players, when abandoning the game, don't think about going to the market to release their stands, unfortunately.

From my experience there are some people that will be very nice and log in to do that for you if you ask them, happened just yesterday when I asked this guy who had his stalls empty for like 2 months and he logged in to release them. Untortunately the vast majority won't be as kind, however.

So we've been doing seasonal "purges", checking with all stand owners that seem to have abandoned the game and those that confirm it (or not respond at all) have their stands purged; It is a very lenghty and not efficient way, however - sometimes requiring like 1000s of boards and pieces of cloth to rebuild like 100s abandoned stands.

Being able to reclaim them under the "rules" suggested on the OP would allow for far faster and more efficient market rotation, more people would be able to trade/enjoy this aspect of the game, making it much more social and functional without offering any danger or exploit possibilities.
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Re: Reclaiming Barter Stands

Postby Attas » Sat Nov 18, 2017 2:57 am

+1

It would be nice if you could "challenge" a barter stand - that is, if its owner doesn't show up in 3 irl days it becomes revokable.
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