jorb wrote:Wouldn't mind small containers for various things -- mushroom basket, or whatever -- but am very torn on how specific the type requirements should be, and how they should be applied to items to fit the concept. Do I classify a bunch of items as "small", say, and say that all small items fit in a particular container? If not, won't I then have to make a million containers for everything from berries to nuggets, and isn't that a hassle to manage anyway?
Idk.
Here's an idea, link them to credos.
The final quest for a particular credo awards you with a bag/pouch/basket relating to said credo. For example, the Gem Hunter would award you a gem bag.
Of course the bag/pouch/whatever could only allow storing by those who have the credo. (Emptying allowed by everyone else).
Hell if you wanted you could go the whole 10 miles and make unique items for every credo, not just bags.
Regarding particular containers, for forager all forageables. I mean they are all roughly the same size (what's the largest thing you can "forage"?) (I would exclude water based forageables).
An "archaeologist bag" (or something else) for all things cave related (Gems, Glimmermoss, Fossils, Strange Crystals).
There isn't really much of a need for a bag or container for nuggets or other crafting related items. I think the use for these types of containers is to help keep us in the field longer, not as an extension for our crafting needs.
World 12: Quit at some point.
World 11: Community Fair Worker
World 10: Co-Founder of the Northern Kingdom, Resident of Emerald City, Founder and Mayor of the Hole of Glory, RamZ's Art Emporium at CF, Member of the CFL Rams.
World 9: Founder of SnoopVille, Resident of Emerald City
World 7: Hermit and Neighbor to a dead Korean