jorb wrote:Have considered this before, but I'm not sure we have any good way of implementing it.

loftar wrote:"A counter that each tile has" is not a trivial addition, RAM-wise.
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
loftar wrote:"A counter that each tile has" is not a trivial addition, RAM-wise.
Granger wrote:According to what you wrote here I would say that ~10GB more for the map shouldn't make that a big of a difference.
loftar wrote:That's perhaps one thing, but it's another thing when it's 10 GB for each such mechanic added.
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