jorb wrote:Feel free to be specific.
I'll give you my endgame perspective of food
Usually the people with the highest stats are fighters, cause there are not many reasons to go beyond 1000 stats in anything else than str/agi/con/cha right now.
So, of course the people who want high stats decide to eat the most efficient food only (easiest to make vs amount of stats given).
So if you want to make 1000's of foods for yourself or someone else, I will guarantee you that noone will choose any of:
- Fish recipes. It's too bothersome to fish all the fish and move them, and they give too few FEPS. And in the late game, a big problem is that fish completely ruin the quality of the food.
- Sausages. They require wild animals to be caught, they are great in the start. But in late game, they do not give enough stats. They should scale better with the meat grinder. I've tried making some q500+ meat grinders and always end up disappointed with all the sausages.
- Meat Dishes: All of them are kind of weak. The one that gives best stats, despite a simple recipe, is steak&tubers or encumbered roast with bear,mammoth, or pork meat (please dont use pork meat for steak&tubers tho). All other meat dishes give too few stats, except blubber feast. But if you want to try and hunt 200+ walrus for feasting you may end up spending a month just sailing around. A big plus for endgame here is that you can make ridiculous quality frying pans.
- Wildgrub: Well this is meant for early food and it needs no explanation why noone would make 1000s of these.
The best foods for endgame is of course baking and cheese.
I'll guarantee you that anyone above 2000 stats in this world is eating only these foods:Str: #1 Pork meat pie, #2 Midnight blue cheese, , #3 Bear Steak&tubers, (Maybe some crazy guys are eating bear meat pies)
Agi: #1 Oscypki, #2 Pumpkin pie (wheat), #3 Apple pie, #4 Ring of brodgar
Con: #1 Pumpkin pie, #2 Apple pie (Maybe someone is eating mammoth steak&tubers here.)
Cha: #1 Sunlit Stilton, #2 Tuber mash
Reason is that they give so many stats for the materials that they cost. (And that their satiations can be fixed by drinking, meaning you will never have to eat them at 50-90% satiations)
- All cheeses are mass producable. It costs 4l milk per cheese (2l for oscypki), but they require some planning and waiting. I think cheeses are great and fair.
- Pork pies are mass producable, they are insanely strong, but also requires you to keep a farm of pigs, chickens, and wheat. I think this pie is fair.
- Steak&tubers are easy. They only require meat, beets, and onions. So you just need to carry bears home when you are out foraging hunting etc. They are limited by the amount of bears you can carry home.
- Pumpkin pies are probably the #1 most produced food in the game. They give ridiculous amounts of str con agi, and can be produced infinitely. Just make a big pumpkin field and a big wheat field and you can cook and eat every day.
- Apple pies are a strong food, but takes longer to cook than pumpkin pies, and requires a lot of trees and milk.
- Ring of brodgars are super easy to produce as well, and give agility. They are much weaker than pumpkin pies, but are one of the only options for pure agility.
- Sunlit stilton is the best charisma cheese. It gives ridiculous amounts of charisma, and there aren't many charisma food options to choose from.
- Tuber mash is one of the only easily produced charisma foods.
In conclusion:
There are a ton of food recipes, but we only mass produce 10 or less of them, just because they are the best. Players will always choose the most efficient foods, unless there is a reason to introduce variety.
I'd like to see a buff to endgame fish and maybe sausages somehow. And I think some of the complicated recipes should be majorly buffed, like black ribeye steak, walrus and carpenter, magpie.