Once again this retarded idea is brought up because of wanting to have items constantly in persistence in the game world. In a game like haven the amount of abuse from this would be on stupid levels from instant teleportation of goods across the map to betrayel of stealing keys and claim tokens. When it got implemented in salem i hated it because when my base got attacked i had to abandon it because the attacker took my gear before i could log on so i couldnt defend myself which is fucking retarded and it bred scum like heffer who just stole non stop from every noob no matter what they had.
My biggest gripe about the system was that it was introduced coz of the money grubbing pos dev whose failing real estate business and low player base was sending him broke so he thought if he made it so you lost your store bought goods you might rebuy them again and again.
i personally dont care about alt vaulting and local resources that much to need a crappy mechanic when theres much better ones. if anything id rather we could bury items or hide them in hollow trees or lakes to retrieve later.