Coal mining disease

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Coal mining disease

Postby ArgentRhapsody » Sun Mar 11, 2018 3:54 am

abt79 wrote:
Massa wrote:why are all your ideas based around making the game shittier
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Re: Coal mining disease

Postby Ancaladar » Sun Mar 11, 2018 4:50 am

"Let's make mining harder and less enjoyable than it already is"
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Re: Coal mining disease

Postby Sarge » Sun Mar 11, 2018 3:54 pm

Why? Just why?

Are you and Lunarius Habersomething related?
factnfiction101 wrote:^I agree with this guy.
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Re: Coal mining disease

Postby linkfanpc » Sun Mar 11, 2018 8:00 pm

Sarge wrote:Why? Just why?

Are you and Lunarius Habersomething related?


Don't insult Lunarius. Him and me share a lot of opinions, and i agree and enjoy most of his ideas, which aren't in the same vein as this at all.
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Re: Coal mining disease

Postby Sarge » Sun Mar 11, 2018 8:43 pm

linkfanpc wrote:
Sarge wrote:Why? Just why?

Are you and Lunarius Habersomething related?


Don't insult Lunarius. Him and me share a lot of opinions, and i agree and enjoy most of his ideas, which aren't in the same vein as this at all.

I hope you get well soon.
factnfiction101 wrote:^I agree with this guy.
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Re: Coal mining disease

Postby DPblH » Mon Mar 12, 2018 2:45 pm

+1, I think there should be more injures in game.
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Re: Coal mining disease

Postby vatas » Mon Mar 12, 2018 3:08 pm

I don't like the idea of permanent injuries but some sort of penalty for staying too long times in caves/mines (without Cave Hermit Credo) could be interesting. Lack of daylight, fresh air and such combined with dust from mining could reasonably cause symptoms if extended periods of time are spent deep underground.

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Re: Coal mining disease

Postby jorb » Thu Mar 15, 2018 1:51 pm

Good idea!
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Re: Coal mining disease

Postby LadyGoo » Thu Mar 15, 2018 8:14 pm

jorb wrote:Good idea!


Bad idea! Again, not really well-thought and using punishment for the sake of punishment without bringing any value to the community. People will just use coal alts with 300-500 str (whatever is normal for this world). Slimes as an update were fine, since you were implementing ways how they could be used + making botting problematic. The thing proposed by shubla would hurt the nabs and casuals first and bring no satisfaction.
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Re: Coal mining disease

Postby shubla » Thu Mar 15, 2018 8:59 pm

One can always use charcoal, which is a bit safer.
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