tigerlrg245 wrote:synaris wrote:no, nothing like a buff or realm bonus or whatever. i mean literally specialize due to the space and workload involved. using specific buildings to gain those bonuses. like something as large as a grand hall dedicated to glassblowing, say anything you make with glass using those machines would get a 10% quality bonus.
But then what stops one village from just being larger and doing everything? if these bonuses only go up to like 10% for each then you can simply maximize your production without requirement for maintenance. with village buffs at least you have to choose out of a few. maybe make your idea require there being only few buildings of that type in each place.
World size could be drastically increased, instant teleportation could be removed. Then make those things region-limited.
This way you would have to specialize, as you could not do all od the things, even with alt villages.
Of course, the issue would be. That trading would be mighty hard too.
Another way to stimulate economy is to make mechanics so you can not become jack of all trades. (For example, buff credos and limit your character to have only maximum of 5 of them or so)
If you can do everything yourself, there is no need to trade.
For example in eve online, your character has to train many months or even years to become even intermediate in some trade, and every character costs 15-20 or so euros a month! You simply can not do everything yourself, thus you must trade.
In other words.
Require characters to specialize, and make the game p2p, so you would have to pay lots of money for each character. This way not that many people could afford to make character for every specialization, and they would have to trade.
The fact that you can currently just do 10 alts is major factor in reducing the trade between players.. Even without some serious specialization mechanics.
In eve online, resources are also localized very hardly.
You can find some things only in specific places, which are far away from each other. Further increasing the difficulty of doing
everything yourself.
Of course. Eve online and HnH are two quite different games. But eve has without a doubt, the best player made economy in any game that has ever existed, so maybe something could be learnt from them.