AntiBlitz wrote:i think you are quite on the dot when creating these statements, of course the events that unfold in the game are unpredictable, so Jorbtar cant truly influence them, and for all we know, next week CF could fall and everything you said becomes null and void, just as Aurora's economy. Christ, i was quite rich with Aurora's currency, and when it fell, i was holding nothing more then silver bars.
I can certainly agree that the roads make the world feel easily traveled, however again, this is due to the length of the world. Look at the founding of America's west. They rucked it, pulled wagons, finally they moved en masse on easy rail cars. Only due in part to time and necessity, same as this world and CF.
Remember we are an eternal alpha, so what works this time, may not next. I highly doubt you will see the metal spiraling events next world, or the fep issues, etc. They are obvious issues and will be addressed, else we will repeat worlds, and that just isnt fun, nor does it teach us what works and doesnt.
And yes, i still believe proper noob crushers need to be a thing. Even if they dont want whimsical fantasy creatures roaming the world. Would still be neat to have those creatures that are similar to world bosses, or mini boss creatures. Even static ones with treasure hoards or something. I believe it creates lore to the game to have these things, even if they cant be accessed for months due to their power, it gives people something tough to strive towards. Next world, beaver and bat dungeons will provide this. Of course i hope we will see more added before the year is out.
dont worry about overtyped, he is a bit dull....
Well, the static gold count compared to quality increase are still the same. The problem is that the items you earn as a noob, (Pearls, Metals, Rareties etc..) can be exchanged for higher and higher qualities of gear/utilities each day and the PVE-content is not designed to handle those qualities. I agree with you though, that it's hard to make challenges for veteran players without ruining what is Haven and trying to fit it in lore wise.