Stat Limiting Claim

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Stat Limiting Claim

Postby Granger » Sat Jun 02, 2018 5:17 pm

Pfffff, you're way too easy to bait.
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Re: Stat Limiting Claim

Postby LostJustice » Sun Jun 03, 2018 8:28 pm

azrid wrote:
LostJustice wrote:Stat boosts based on kingdom seem broken and also bug abusable.

The stat buff/debuff can be set at 100 and its not really an issue then.
This idea is inspired by the last stream. We could make Haven battle royale with more ease.


There was stat caps before and it was boring as hell. On top of that, it only at a point mattered about number of people rather than pvp skill or effort. Let's not get 100 stats within a day and twiddle our thumbs for rest of world or give me an incentive to have a script to train 100s of 100 statted characters to give to villagers...
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Re: Stat Limiting Claim

Postby wonder-ass » Sun Jun 03, 2018 9:37 pm

Granger wrote:Pfffff, you're way too easy to bait.


lmao the legend.
see homo sexuality trending,. do not do that.
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Re: Stat Limiting Claim

Postby azrid » Sun Jun 03, 2018 11:12 pm

LostJustice wrote:There was stat caps before and it was boring as hell. On top of that, it only at a point mattered about number of people rather than pvp skill or effort. Let's not get 100 stats within a day and twiddle our thumbs for rest of world or give me an incentive to have a script to train 100s of 100 statted characters to give to villagers...

This is not what you think it is. Its community event support claim not meant to be used for global kingdom claim. Other people have suggested good improvements to this idea if you read the thread.
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Re: Stat Limiting Claim

Postby LostJustice » Mon Jun 04, 2018 3:24 am

azrid wrote:
LostJustice wrote:There was stat caps before and it was boring as hell. On top of that, it only at a point mattered about number of people rather than pvp skill or effort. Let's not get 100 stats within a day and twiddle our thumbs for rest of world or give me an incentive to have a script to train 100s of 100 statted characters to give to villagers...

This is not what you think it is. Its community event support claim not meant to be used for global kingdom claim. Other people have suggested good improvements to this idea if you read the thread.


Read the thread. No idea what you just said in such broken English. And I was referencing something you had said earlier in the thread in response to Goo.

*Edit* even if it bounded to an arena, Granger's idea seems better and still seems like this can be bugged a lot.
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Re: Stat Limiting Claim

Postby DDDsDD999 » Mon Jun 04, 2018 6:05 am

A way to declare an area for spars would be pretty nice, to help simulate real fights where you often deaggro people. Something like if you aggro someone on it you enter a spar, unless you have criminal acts on and no visitor. Could be a banner someone carries on their back or something.

Also, the momentary falling to the ground would be nice to tell who lost.

I don't really get the stat buff thing at all. Just go to valhalla if you want to set arbitrary stat numbers on new characters.
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Re: Stat Limiting Claim

Postby Granger » Mon Jun 04, 2018 7:20 am

DDDsDD999 wrote:I don't really get the stat buff thing at all. Just go to valhalla if you want to set arbitrary stat numbers on new characters.

In the context of an arena it makes sense: by having an even playing field (through all character abilities being identical for the purpose of the spar) the players could test themselves on who clicks better/smarter instead of who ate more pies or slaughtered more mobs to harvest the combat moves...
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Re: Stat Limiting Claim

Postby azrid » Mon Jun 04, 2018 9:17 am

LostJustice wrote:a script to train 100s of 100 statted characters to give to villagers

This is why I say you are a brainlet who doesn't understand the thread.
DDDsDD999 wrote:I don't really get the stat buff thing at all. Just go to valhalla if you want to set arbitrary stat numbers on new characters.

Its so you can build an arena and get anyone who wants to spawn an alt to join a battle royale style fight. Right now for a community game like that you would need way too much work for it to be worth it. The claim can be used in different style events that benefit from balanced stats too like archery.
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Re: Stat Limiting Claim

Postby LostJustice » Mon Jun 04, 2018 2:42 pm

azrid wrote:
LostJustice wrote:a script to train 100s of 100 statted characters to give to villagers

This is why I say you are a brainlet who doesn't understand the thread.
DDDsDD999 wrote:I don't really get the stat buff thing at all. Just go to valhalla if you want to set arbitrary stat numbers on new characters.

Its so you can build an arena and get anyone who wants to spawn an alt to join a battle royale style fight. Right now for a community game like that you would need way too much work for it to be worth it. The claim can be used in different style events that benefit from balanced stats too like archery.


You are the brain let who can barely write proper English in a thread for anyone to read to get a clear idea of what you are saying.

Also this exists in Valhalla already. Literally walk into Valhalla pick up some gear and go to the giant pig eat that stuff and boom you are stat boosted or debugged to like 300 or w/e stats.

Only thing mentioned here that isn’t given in game is the ability to see people go down in group spars which is what granger noted.
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Re: Stat Limiting Claim

Postby Granger » Mon Jun 04, 2018 3:15 pm

LostJustice wrote:Only thing mentioned here that isn’t given in game is the ability to see people go down in group spars which is what granger noted.

And that not all have all moves, it's impossible to have even gear in Valhalla and the players can't be trusted to only eat to a certain level.
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