Make level 5 great again!

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Make level 5 great again!

Postby maze » Thu Aug 23, 2018 3:29 am

Level 5 is a big head start the the start of the world. but by the end fuel and bricks just make up ore Q to easily.

I don't think 5 needs to be nerfed.
if you still wanna be ahead. the highest Q of ore will still be needed.

you're not competing with the pro's currently of major realms.

also not everything should be easy once you level past a point.
slimes were a great add.
people need to fk off with trying to nerf it.
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Re: Make level 5 great again!

Postby loftar » Thu Aug 23, 2018 3:41 am

Ardennesss wrote:Most of the difference is made up with spiraling.

Right, I tend to forget about iron spiraling. Not sure what to think about it. I just added it as kind of an experiment back in Legacy, and I'm not sure if I really think it's fun or not in the end. It sounds a bit boring if it's so useful that it completely negates ore quality. Feel free to opine.
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Re: Make level 5 great again!

Postby maze » Thu Aug 23, 2018 3:57 am

iron spiraling is pretty much luck and the amount you mine.
It can be fun, sorta like a lottery.

! but for people who used bots for mining.
they get such massive amounts of metal that they can spiral quickly to high Q's.
basically why we saw DIS at q 120 after first week.
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Re: Make level 5 great again!

Postby jordancoles » Thu Aug 23, 2018 7:45 am

Ardennesss wrote:I think you've just successfully made mining on deeper levels so punishing that the community is deciding not to play your reindeer games anymore and just go towards the surface so it's easier.

yup

Mining 1 tile and spawning 11 slimes is no where near fun and after it happens 2-3 times over a few hours you just stick to the lower levels

maze wrote:iron spiraling is pretty much luck and the amount you mine.
It can be fun, sorta like a lottery.

! but for people who used bots for mining.
they get such massive amounts of metal that they can spiral quickly to high Q's.
basically why we saw DIS at q 120 after first week.

q120 is laughable

It's now in the 1.7-2 thousands
Last edited by jordancoles on Thu Aug 23, 2018 9:05 am, edited 1 time in total.
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Re: Make level 5 great again!

Postby wonder-ass » Thu Aug 23, 2018 9:05 am

loftar wrote:
Ardennesss wrote:Most of the difference is made up with spiraling.

Right, I tend to forget about iron spiraling. Not sure what to think about it. I just added it as kind of an experiment back in Legacy, and I'm not sure if I really think it's fun or not in the end. It sounds a bit boring if it's so useful that it completely negates ore quality. Feel free to opine.


remove spiraling and make it so underground quest givers boost ore quality like above ground where they boost foraging items. this would be a good fix to spiraling and keep the q grind in the game for people that enjoy that part of the game. spiral bots too op.
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Re: Make level 5 great again!

Postby jordancoles » Thu Aug 23, 2018 9:06 am

wonder-ass wrote:
loftar wrote:
Ardennesss wrote:Most of the difference is made up with spiraling.

Right, I tend to forget about iron spiraling. Not sure what to think about it. I just added it as kind of an experiment back in Legacy, and I'm not sure if I really think it's fun or not in the end. It sounds a bit boring if it's so useful that it completely negates ore quality. Feel free to opine.


remove spiraling and make it so underground quest givers boost ore quality like above ground where they boost foraging items. this would be a good fix to spiraling and keep the q grind in the game for people that enjoy that part of the game. spiral bots too op.

This would be even more broken if you consider CHA scaling and crossroad networks to questgivers
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Re: Make level 5 great again!

Postby wonder-ass » Thu Aug 23, 2018 9:08 am

jordancoles wrote:This would be even more broken if you consider CHA scaling and crossroad networks to questgivers


ofc charisma scaling should be fixed first for next world! why not just let quest scale with the amount of quests you do i cant think if anyway they could abuse this?
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Re: Make level 5 great again!

Postby jordancoles » Thu Aug 23, 2018 9:10 am

wonder-ass wrote:why not just let quest scale with the amount of quests you do i cant think if anyway they could abuse this?

By doing a bunch of quests? lol

Once you have a full questing crossroad network you can do a quest every few minutes, if not in a few seconds.
It is possible to quest all day every day, if you can stomach it.
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Re: Make level 5 great again!

Postby wonder-ass » Thu Aug 23, 2018 9:13 am

jordancoles wrote:
wonder-ass wrote:why not just let quest scale with the amount of quests you do i cant think if anyway they could abuse this?

By doing a bunch of quests? lol

Once you have a full questing crossroad network you can do a quest every few minutes, if not in a few seconds.
It is possible to quest all day every day, if you can stomach it.


well the idea is that they cant abuse the shit out of questing early game because they would have to make the long crossroads to quest givers. and tbh as much as i love crossroads they kinda defeat the whole purpose of exploring in the game. make making roads more expensive and itll be spammed less i suppose.
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Re: Make level 5 great again!

Postby Ardennesss » Thu Aug 23, 2018 9:38 am

I'm having a hard time thinking of a dumber idea than removing spiraling and tying metal quality to questing.
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