Granger wrote:Disk space would't be the issue.
Understand that players would make bots to explore the world so new world would be generated rapidly.
Data would soon take up lot of space.
Underestimating power of players is bad idea.
Maybe there are some silly tricks to reduce disk-usage, for example, only save changes to world and generate non-changed tiles and objects again every time. (bad idea probably, would take lot of time instead of disk space)
But maybe I'm wrong!