Quest stat cap idea that solves botting

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Quest stat cap idea that solves botting

Postby xdragonlord18 » Thu Jan 31, 2019 1:12 am

overtyped wrote:
Ysh wrote:
overtyped wrote:So he writes down the text and the bot reads it?

Yes, basically. They will convert it to plain text that bot can parse.

This isn't exactly like a capcha tho, it's not like write down 2Ht3
The text is much longer, and they would first have to make a bot that can do what the quest asks of him. I feel like the people in india will have a hard time writing a few full complete sentence without misspelling anything.

overtyped wrote:Right, and people from haven are gonna get their hands on the type of software that can see through a capcha? Not sure that is legal for one.

the bots can do it just look up hand written number recognition for neural networks its like the hello world of machine learning and it wouldnt b much harder 2 adapt that 2 reading english characters it is quite legal and quite easy
Ysh wrote:You all forget that bucket is include. I think with bucket it is fair price.
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Re: Quest stat cap idea that solves botting

Postby overtyped » Thu Jan 31, 2019 1:16 am

Still, they would need a bot that can fight/gather/move/ follow arrows/avoid bears and player/create items/ read the text/ and do what the text says, all in one.
Not sure who is going to go about doing that.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Re: Quest stat cap idea that solves botting

Postby xdragonlord18 » Thu Jan 31, 2019 1:18 am

overtyped wrote:Still, they would need a bot that can fight/gather/move/ follow arrows/avoid bears and player/create items/ and read the text.
Not sure who is going to go about doing that.

my bots can already do these things though i havent bothered 2 put them together 2 make a quest bot
Ysh wrote:You all forget that bucket is include. I think with bucket it is fair price.
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Re: Quest stat cap idea that solves botting

Postby overtyped » Thu Jan 31, 2019 1:18 am

xdragonlord18 wrote:
overtyped wrote:Still, they would need a bot that can fight/gather/move/ follow arrows/avoid bears and player/create items/ and read the text.
Not sure who is going to go about doing that.

my bots can already do these things though i havent bothered 2 put them together 2 make a quest bot

fine i give up, **** you.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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