Beaver tails should be a 100% drop outside dungeons

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Beaver tails should be a 100% drop outside dungeons

Postby Agame » Tue Feb 12, 2019 5:13 pm

Sevenless wrote:Image

Are you discriminating against the elderly?


No discrimination. You have a tail! Give it to me right now!
Vigilance wrote:just remove midgets, they suck ass and serve no function besides annoying people.

As a rule of thumb, everything that makes life easyer and less boring/grinding for players is a great idea. Everything that makes the game harder is crap coming from sadistic tendencies of Jorbtar helped by the few players with the same kind of disorders.
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Re: Beaver tails should be a 100% drop outside dungeons

Postby MadNomad » Thu Feb 14, 2019 10:21 pm

and this is really serious and need's to be fixed.....

I had to do the same task
8 beavers butchered... no teeth from skeletons... this is crazy
but I have 2 tails, thanks devs :? :roll: :roll: :roll:
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Re: Beaver tails should be a 100% drop outside dungeons

Postby MadNomad » Fri Feb 15, 2019 1:20 am

10 beavers butchered already and there is no teeth, is that bugged, devs? either way, this really needs to be fixed

Image
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Re: Beaver tails should be a 100% drop outside dungeons

Postby MadNomad » Fri Feb 15, 2019 7:08 pm

after abandoning this quest 2 out of 3 beavers gave teeth... everything is clear to me now :evil:
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Re: Beaver tails should be a 100% drop outside dungeons

Postby MagicManICT » Sat Feb 16, 2019 3:21 am

MadNomad wrote:after abandoning this quest 2 out of 3 beavers gave teeth... everything is clear to me now :evil:

yep. you were impatient. RNG only happens when you don't need it, otherwise you just have to grind harder. (The game clearly hates people doing credos.)

So.... going by the stats you've given, that's about 1:6.5 or about a 15% chance for the teeth to drop. Margin of error is pretty big on such a small sample size, though. It could actually only be... 10%? Might be as high as 25% and you just had a bad streak.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Re: Beaver tails should be a 100% drop outside dungeons

Postby MadNomad » Sat Feb 16, 2019 9:58 pm

MagicManICT wrote:
MadNomad wrote:after abandoning this quest 2 out of 3 beavers gave teeth... everything is clear to me now :evil:

yep. you were impatient. RNG only happens when you don't need it, otherwise you just have to grind harder. (The game clearly hates people doing credos.)

So.... going by the stats you've given, that's about 1:6.5 or about a 15% chance for the teeth to drop. Margin of error is pretty big on such a small sample size, though. It could actually only be... 10%? Might be as high as 25% and you just had a bad streak.


no, the ones who are doing credo quests are supposed to suffer!

it's more like 50% chance to get it, but when you need it for a credo you have 0% chance!!!

It also trolled me by giving me 3 tails before I abandoned!!!
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