shubla wrote:azrid wrote:thats the risk you should be taking for using a better boat
Its boring and stupid
azrid wrote:shubla wrote:azrid wrote:thats the risk you should be taking for using a better boat
Its boring and stupid
The guy that got your boat is having fun.
Always think of the both sides.
azrid wrote:The guy that got your boat is having fun.
Always think of the both sides.
shubla wrote:Lojka wrote:so you would chain it to the ground or what ?
you can at least lock a container slot, but that's all i think
Well, if you want realism, its a wrong game for you. We have knarr locks for example, how are they done? Lots of chain around the ship? I dont think so.
This change would be convenient and useful for many.
I think the lock should also apply to liftables in the boat, its just too easy to take them currently.
Sevenless wrote:azrid wrote:The guy that got your boat is having fun.
Always think of the both sides.
That's mitigated by both players needing to be anxious/limited in activity because it takes 3 seconds to steal their boat.
azrid wrote:If you start making small things like this safer you keep losing more thrilling moments from the game and it becomes boring.
I would say the joy of getting a free boat with possibly loot inside outweighs the sadness a normal person feels when they lose a boat.
Making tar kilns is not that hard and you are encouraged to make them now anyway with coalers cough.
jorb wrote:Stop shitposting.
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