yeah
hearthlings have hands and legs so they should be able to do that
shubla wrote:I couldn't find a thread for it.
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
shubla wrote:We should be able to pick up items from at least like half a tile away.
It is very annoying when you for accidentally drop something, for example, from smelter to the ground.
Then you must spend an eternity to click the item at just the right angle, so your characters center point will get to position of that object without being blocked by the smelter.
Omnipotent wrote:What about something like the new 'push' move but called 'reach'? Grabs the nearest object on the ground within 'reach'. With the 'reach' being something like half a tile or w/e. Anything more than 1 could potentially be used to exploit items through walls so it would probably have to be at most 3/4 to 4/5 of a tile distance or so.
Jackwolf wrote:Omnipotent wrote:What about something like the new 'push' move but called 'reach'? Grabs the nearest object on the ground within 'reach'. With the 'reach' being something like half a tile or w/e. Anything more than 1 could potentially be used to exploit items through walls so it would probably have to be at most 3/4 to 4/5 of a tile distance or so.
Make it take something like 5 seconds to do, so it can't be terribly abused
Lojka wrote:today you pick carrot behind the wall
tomorrow you put chair behind the wall and sit on it