Changing Village Names

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Changing Village Names

Postby Sevenless » Sat Mar 02, 2019 10:56 pm

Seems like the kind of unnecessary convenience that could be a low price cash shop item. Devs gotta eat, and we already have the equivalent for material types in buildings.
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Re: Changing Village Names

Postby Vigilance » Sun Mar 03, 2019 8:50 am

as long as i can do something to change my hearthvault's name when i get a new flavor of the month idea
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Re: Changing Village Names

Postby Lunarius_Haberdash » Sun Mar 03, 2019 3:38 pm

Mr_Bober wrote:-1
It makes no sense for villages to just change name out of nowhere. If you really feel like something huge happened and the name needs to be changed, it makes sense that you have to rebuild the idol.
I'd argue that it would be helpful to be able to re-claim banners and such if the original idol has been destroyed.

Name changing would just become a way to confuse players.


But it Istandbul not Constantinople...

It's New York not New Amsterdam...
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Re: Changing Village Names

Postby Mr_Bober » Sun Mar 03, 2019 5:12 pm

Lunarius_Haberdash wrote:But it Istandbul not Constantinople...

It's New York not New Amsterdam...


New Amsterdam was a dutch settlement, hence the name. When it became English, the name was changed.
Same goes for Istanbul and a bunch of other cities that changed name after being taken over by a different ruler / nation.

City names have never been changed "just because"; it was always the consequence of some great change, it being a new ruler or the town being rebuilt from scratch after being destroyed. Cities keep their names for centuries, not weeks.

That being said, name changing would bring no benefit to the game, but it would bring more chances for abuse and confusion. It being free, linked to authority, or linked to different law speakers, it doesn't really matter; it would still be easy to change name every other week if you wanted to.

I have another suggestion instead, to solve the "what if you make a mistake" problem. Let the Lawspeaker change the village name during the first 24/48 hours from it being founded. That would give you plenty of time to fix any typo or change your mind, without making any other problem.
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