Mr_Bober wrote:Rather than a critique to the mining system, this whole post seems like a rant about not being able to get everything immediately.
you're absolutely naive if you think one month in to this world i should be struggling to have a reliable source of iron ore worth smelting at qualities i can actually benefit from.
the majority of the garbage i find lately has been bloodstone of less than 20 tiles within the entire map grid i find it in, and no signs of it in adjacent squares. that bloodstone will either be a flat-out-fuck-you of q15 or a whoopee its not garbage of q70 and i have to promptly funnel experience in to it to make it worth mining.
p.s. ALL of my nodes i have to mine song or i feel like im cutting my foot off.
i would be more than content with a slower paced mining game if these early levels didn't feel like "Hey, you can kind of mine mediocrity here, until you get a big lucky break or you conveniently drop in to a black ore node and you can mine the TREASURES OF THE NEW CAVE LAYERS."
I bet you haven't even advanced beyond layer 2-3 to give me feedback like this, and clearly the fact that you are still struggling with hard leather at the same stage of the game I'm sitting on literal cupboards of wax is proof enough that you've no idea what you're doing. But let's refrain from attacks on posters and instead discuss their ideas

MightySheep wrote:The only thing I really agree on is ore quality being way too random. I have better quality nodes closer to the surface than I do on lower levels.
when i found q15 bloodstone ore that my second miner helper/tunnel slave brought up from layer 3 i was 90% sure he hardcapped it
then i mined it myself with credo ql bonus and got the same exact shit and it really puzzled me why thats possible
also q20 coal on layer 4 haha heck yes
bmjclark wrote:Even single tiles vary to an absurd degree. I got q74 stone from the same tile i got q101 stone from.
this part almost feels like they want us to do more sifting through the rocks. it's nutty and i hate it.
Sevenless wrote:Ore regionality and specific ore requirements (mostly because of regionality) are definitely the big ones imo. Anyone short of a power faction can get dicked over really easily with bad luck.
imagine getting only chalcopyrite of 3 digit ql ever and no bloodstone to speak of