Farmer Credo too long?

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Re: Farmer Credo too long?

Postby Mr_Bober » Tue Mar 12, 2019 1:34 pm

What are you talking about? Farmer is one of the easiest credo to do.
If you want it to be faster, just plan ahead and plant more crops.
Have big fields for every one of them, u don't even need to take care of it, just have it sitting there. When u get the quest "harvest 100 wheat" you'll already have the field ready, and can do it in a second.

Take quarryman as an example. Same tier, much harder quests. You are asked to get to lower cave levels, which can't just be done by waiting a day or two. You're asked to mine stones and ores that you might not have in your cave, and have no clue where to find. Or to chip a boulder of a miner that is nowhere on your continent.

I'd rather have to way a couple of days and be able to complete my quest, rather than being forced to abandon two quests in a row because they require me to chip marble or mine cinnabar.

If you have spent over a month on farmer credo, and it's only your second credo, you're doing something wrong. Like probably having super small fields, or not using all crops.

The only crop that can stop you in your tracks are pumpkins, which so far I haven't seen in a credo quest, luckily.
I'm doing the farmer credo too, after doing 3 other, and I don't see an issue with it. If I wanted to, I could have spent the last month preparing for it, by planting EVERYTHING I could and make some large fields, and then be done with it in just a couple of days.
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Re: Farmer Credo too long?

Postby azrid » Tue Mar 12, 2019 1:35 pm

The problem is only there for players who don't know what they are getting into.
People who know farmer credo from last world know that you plant stuff beforehand and keep them on stand by when ready so you don't have to skip harvest X things.
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Re: Farmer Credo too long?

Postby MagicManICT » Tue Mar 12, 2019 2:54 pm

Mr_Bober wrote:Take quarryman as an example. Same tier, much harder quests.

Quarryman is easy compared to farmer. The quests themselves might be a bit harder, but they're not "slow." Either you can or can't do them. Abandoning quests is a very viable strategy for getting things done faster. If I didn't know where a stone was or had to "go to level 2" or something else that I wasn't ready for, I skipped it, went to the next, and usually had a much easier time of it. My last character last world plowed through it all, no abandoning, and some of the foraging quests took me a week to complete despite having the skills to do it. I was done with it in a week this world.

Farmer could use a bit more balance because of the number of time gates that can show up, and especially in large quantity, so just trying to skip through it is a pain in the ass.

Another viable strategy is to use 'Contemplation' on those long curios. What else you using those XP for?
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Re: Farmer Credo too long?

Postby Hrenli » Tue Mar 12, 2019 3:03 pm

MagicManICT wrote:What else you using those XP for?


Gildings and water?
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Re: Farmer Credo too long?

Postby Mr_Bober » Tue Mar 12, 2019 8:30 pm

MagicManICT wrote:Quarryman is easy compared to farmer. The quests themselves might be a bit harder, but they're not "slow." Either you can or can't do them. Abandoning quests is a very viable strategy for getting things done faster. If I didn't know where a stone was or had to "go to level 2" or something else that I wasn't ready for, I skipped it, went to the next, and usually had a much easier time of it.


We clearly have very different definitions of what's easy and what's hard.

To me anything that doesn't require much effort, such as waiting for a crop to grow, is easy. It might be slow, but it's not hard for sure. You can still do plenty of other stuff while waiting for the crops to grow.
Looking for a specific boulder or mineral wall, can take a lot of effort. That's time you have to spend looking, so u can't do other stuff.

Farming is also easy to plan ahead for. Just large fields left there to grow, so when my "harvest 100 poppy" is done and I'll get "harvest 200 wheat", I'll already have the field ready and can be done immediately.

Skipping is always an option, but with quarryman it's often a gamble. You might skip "chip basalt" because you are not sure where to find it, but if you then get an actual impossible quest, u have lost 3 levels because u didn't want to put in some effort.
Even worse, sometimes u end up with your very first quest being something impossible...

Sure I'd love for farmer credo to be faster, but I don't think it's really an issue. If he has spent over a month on it (and it's only his second credo, so he doesn't have 20 quests per level), then he's doing something wrong, it's not the credo.
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Re: Farmer Credo too long?

Postby Lyrroth » Tue Mar 12, 2019 11:08 pm

its one big rng, but you can assume which credos might take longer just by pure nature and i think it is very balanced that you will do faster forager or tailor than farmer, because of what quests might be

and that is, i have seen rng blessed people who could sprint by any credo and rng cursed people being stuck on any credo

just pray to rngesus
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