Make fresh hide stockpiles differ from dried ones

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Re: Make fresh hide stockpiles differ from dried ones

Postby ricky » Sun Mar 17, 2019 6:48 am

>current year
>still mixing fresh and dried hides

get it together folks! drieds near the tubs, fresh near the racks! next you're gonna say you want an intestine pile and a entrail pile!

Good idea though. Also make the stockpiles hold 100 hides
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Re: Make fresh hide stockpiles differ from dried ones

Postby dageir » Sun Mar 17, 2019 7:24 am

Actually most things should be possible to mix in a pile. This would enable "trash piles" with all kinds of stuff.
I am against pandering to the lazy people.
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Re: Make fresh hide stockpiles differ from dried ones

Postby Zepar72 » Sun Mar 17, 2019 4:27 pm

ricky wrote:>current year
>still mixing fresh and dried hides

get it together folks! drieds near the tubs, fresh near the racks! next you're gonna say you want an intestine pile and a entrail pile!

Good idea though. Also make the stockpiles hold 100 hides


Sarcasm or not, different piles for intestines and entrail would be awesome too. Simple QoL changes, so you don't mix piles by inputing stuff with shift-alt. Or just make intestines act as entrails in recipes (not working the other way around ofc).
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Re: Make fresh hide stockpiles differ from dried ones

Postby Mr_Bober » Sun Mar 17, 2019 7:20 pm

They should work like ores and stones.
Can be put in the same pile, but if put in different ones they have different aspect.

Same thing could happen with flowers, leaves, clay, bricks, etc... but I guess it's not really necessary
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Re: Make fresh hide stockpiles differ from dried ones

Postby Zyean » Sun Mar 17, 2019 7:33 pm

I think a good idea would be maybe something like, right click -> generic stone/flower/etc stockpiles, second right click -> specific type of stockpile, or maybe just a stockpile flower menu, cus I could see people wanting like, specific dried bat hide or bear hide, etc
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Re: Make fresh hide stockpiles differ from dried ones

Postby MrPunchers » Sun Mar 17, 2019 7:34 pm

All of these QoL requests lately are a little weird, is it really that hard to organize yourselves?
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Re: Make fresh hide stockpiles differ from dried ones

Postby Granger » Sun Mar 17, 2019 8:55 pm

MrPunchers wrote:All of these QoL requests lately are a little weird, ...

Many of them are not that new.
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Re: Make fresh hide stockpiles differ from dried ones

Postby Mr_Bober » Mon Mar 18, 2019 1:20 am

MrPunchers wrote:All of these QoL requests lately are a little weird, is it really that hard to organize yourselves?


It's not, but then again most are easy things to do, so why not?

We know the devs are busy with the client thingy, and the server just got a reset, so everything that would require a lot of work, or a world reset, is off the table for a while.
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Re: Make fresh hide stockpiles differ from dried ones

Postby Granger » Mon Mar 18, 2019 1:42 am

Loftar is busy with the client thingy, jorb should be well able to do the stockpile thingy by himself.
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