Towercaps

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Towercaps

Postby Granger » Wed Mar 20, 2019 7:56 pm

Hrenli wrote:
Granger wrote:There are sketches


But should those be enforced by more game mechanics other than impossible primary-secondary-tertiary combinations and toxic clothes?

More money for the devs is fine with me, especially as we're talking optics.

Bottom line: I would like to use Towercaps as supports but the time they need to grow just dosn't cut it, hence I would be willing to have them in *meh* quality. YMMV. I could also live with a Hearth Magic that massively speeds up growth of targeted trees but completely destroys their quality and yield - would need to be impossible to cast these as a criminal act through, for obvious reasons.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Re: Towercaps

Postby jorb » Wed Mar 20, 2019 9:17 pm

Will consider, at least.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Re: Towercaps

Postby Autisticus » Wed Mar 20, 2019 9:18 pm

Thanks!!
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