The palisade problem

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: The palisade problem

Postby Omnipotent » Sat Apr 06, 2019 11:06 pm

Ants wrote:
iamahh wrote:its a design choice, not a problem... siege is for big groups to coordinate and go after big targets, political enemies...

its not an RTS game where you control a whole army and go siegeing alone

Sieging is nearly impossible for big groups, too.

I see you saying this but have you even tried? My group isn't even big and we've gotten into multiple bases.

They already changed the siege system after your groups complaints. I'm beginning to wonder if you guys will ever be satisfied.
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