Hasta wrote:Imagine if there were a well-organised group of people. A group of people with a very specific view on gameplay and morally ambiguous goals they set for themselves while playing this game. Imagine there's a vote on "should we make palisades basheable, remove the non-rage characters trait and allow players to wield two B-12 simultaneously". This group of people pools up and pays for enough subtokens to push this vote through. What happened? They made the game more to their liking, yes. In fact, they've paid a non-negligible amount of money to do so. But will this change be beneficial for all the players? I am strongly inclined to believe it will not.
Ofcourse these are just hyperbolised and very theoretical musings. There are no well-organised groups of people in this game whose main goal is to Dominate all the other players in every way imaginable, and if there were, they surely wouldn't put their own interests before the wellbeing of the whole community while voting via paid subtokens on important matters.
As long as the developers are the ones that choose what people vote on, we don't have to worry about others pushing an agenda. Having a vote on palibashing would be awful. Having a vote on siege timers, or cairn soak is a really good idea.
Shubla, or grangers system works well for this kind of thing.
Additionally, even if they just pull ideas out of C&I, it isn't like Loforb would just pull random bad ideas to vote on.