shubla wrote:Maybe stealth could decrease chance of animals attacking by some formula that takes strength/combat stats of the character into account. The more character has combat stats, more aggressive are animals towards him, because he looks threatening, and stealth would decrease this.
Sane creatures don't attack stronger foes. They should rather aggro and flee instantly if someone is much stronger but it would be cancer mechanic, but with archery buff we could bring back bows to life because of it.