Granger wrote:The EXP needed could also gradually tick away from the character.
Well of course that would also happen.
Kaios wrote:you're right it's actually worse because I could put on several different 1-10k+ lp/hr gems for 6 hours then take them off before the last hour finished and gild them
But that would be nice? Why you shouldn't be able to study gems a bit before you gild them?
Disabling gilding curiosities that have been partially used could also be a thing, if one wants to avoid that.
MooCow wrote:What if instead of losing durability, they lost the quality that represents the lp gained?
You could then study, and craft with the same items. They would have to use exp when put in your study, instead of when completed.
I don't think that would be a good idea. It would force people to replace their curios all the time for max gain. Which is not a good thing, as it was tried out once and people hated it.