Kaios wrote:Siege is bad so having expensive structures placed only in undefendable locations is a nice compromise? I don’t see what the benefit in breaking one is if you want the owners to be travelling around far distances.
But good thing everyone wants easy cross-continent fast travel that just means eventually no one has to take any risks moving around at all.
Draining resources. Its a tactic used in real life sieges too.
Causing tedium to your enemy is a pretty great mechanic. You just know it will affect them.
Its a message that speaks louder than someone spamming "nigger" under your name in the kingdom chat.
These are the reasons I want to see more of dock like structures/mechanics.