Remove satiations/hunger and add a global timegate

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Remove satiations/hunger and add a global timegate

Postby bmjclark » Fri Jul 05, 2019 5:27 am

wonder-ass wrote:
Granger wrote:All approaches that don't address that most of the games problems are caused by infinitely growing numbers are doomed to fail and will, at best, only be temporary bandaids for a subset of the symptoms.


indeed legacy top q was 200 today top quality is already close to 400 and catching up with people that started early is impossible unless they slack off.
making the game less quality grind would be a big step in the right direction. back in legacy you could sell low q cheese/wild animals/sausages it wasnt super valuable but at least it wasnt complete garbage like it is nowadays.


It's almost like making it so you could easily increase the quality of your soil, clay and water (especially as a large faction who owns a kingdom) might have been a bad idea. I still remember like a year into w6 dis was using a q140 anvil and we all thought that was some good shit. 2 months into this world people were well into the 200s. Shits ridiculous.
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Re: Remove satiations/hunger and add a global timegate

Postby Kaios » Fri Jul 05, 2019 10:36 am

bmjclark wrote:It's almost like making it so you could easily increase the quality of your soil, clay and water (especially as a large faction who owns a kingdom) might have been a bad idea. I still remember like a year into w6 dis was using a q140 anvil and we all thought that was some good shit. 2 months into this world people were well into the 200s. Shits ridiculous.


Yeah I miss those resources being valuable and worth searching for, now I do not bother to search for a good soil node at all, decent clay node is only useful until you begin hunting better quality animals and collecting cave/pit clay for bone clay and a mediocre q40-50 well can be turned in to water upwards of 80+ eventually or even more depending on the faction. It’s pretty lame.
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Re: Remove satiations/hunger and add a global timegate

Postby jorb » Thu Jul 11, 2019 8:47 am

Remove satiations, reduce quality grind? Gotcha.
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Re: Remove satiations/hunger and add a global timegate

Postby jordancoles » Sun Jul 28, 2019 9:33 pm

bump
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Re: Remove satiations/hunger and add a global timegate

Postby wonder-ass » Mon Jul 29, 2019 9:38 am

jorb wrote:Remove satiations, reduce quality grind? Gotcha.


Pretty much i think quality increase should be somewhat like w7.
see homo sexuality trending,. do not do that.
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