Gild: pocket

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Gild: pocket

Postby Agrik » Fri Jul 12, 2019 6:11 am

tyrtix wrote:not much different than a belt actually, too.
Belt, hm. Maybe then not a row in inventory, but a separate window like a belt, with a number of slots equal to the number of "pocket" gildings?
Hat, 2 upper slots, 2 lower slots, cloak, cape, boots = max 8 in total.
Agrik
 
Posts: 269
Joined: Wed Jan 27, 2016 4:41 pm

Re: Gild: pocket

Postby Enjoyment_2 » Fri Jul 12, 2019 12:03 pm

Agrik wrote:
tyrtix wrote:not much different than a belt actually, too.
Belt, hm. Maybe then not a row in inventory, but a separate window like a belt, with a number of slots equal to the number of "pocket" gildings?
Hat, 2 upper slots, 2 lower slots, cloak, cape, boots = max 8 in total.

9
User avatar
Enjoyment_2
Under curfew
 
Posts: 592
Joined: Mon Oct 19, 2015 12:53 pm

Re: Gild: pocket

Postby Agrik » Sat Jul 13, 2019 4:59 am

What have I missed? Gildable spectacles(necklaces), gildable belts, gildable gloves, gildable bags?

1L
2L 2R
6L
7L 7R
8L 8R

By a separate window I mean a row or a column of inventory-like slots.

Edit: I see. Ant Queen's Wings, gildable "backpack", according to the Wiki...
Agrik
 
Posts: 269
Joined: Wed Jan 27, 2016 4:41 pm

Previous

Return to Critique & Ideas

Who is online

Users browsing this forum: Claude [Bot], Google [Bot], NightMind and 2 guests