tiny meteor rework please

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Re: tiny meteor rework please

Postby Ants » Fri Jan 31, 2020 10:33 am

SnuggleSnail wrote: People only show up when they think there's gonna be a fight, and that's only to fight, not for the meteor.


SnuggleSnail wrote:Also, it is in the interest of factions to sell it. Its only purpose is to trade for absurd amounts of cast to people who think it's valuable.


And by the way, your first statement contradicts the second. It's worth getting meteorite even if you don't need it because you can trade it for a lot. Nobody would show up to meteorites if they were just looking for a fight because most of the time no one is there. If people are PVPing around meteorites again I'm pretty sure that's a new thing, for many months competition had stopped.
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Re: tiny meteor rework please

Postby SnuggleSnail » Fri Jan 31, 2020 10:41 am

You don't need meteorite bars to scam noobs. The effort you put into scamming is what creates the value, not the thing you're trading them in the scam. Selling a couple saws made from junk wrought at scam prices produces the same income as selling a meteorite at scam prices.
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Re: tiny meteor rework please

Postby Tarnum » Fri Jan 31, 2020 11:49 am

This rework will make metheorite not rare. For now its only 1 object whot worth gather ally of villages to get it, because its only 1 object on all world. Its only 1 object for what people can fight, risk. If we got more metheorite for all we need another object like this, to make people reason to be not hermits, to make villages, kingdoms, ally to fight for something.
PS Last metheorite i mined frome 1% to 70% then, because inventory full i come help chase last not knocked hedgehug, but here still 1 our guy who mined more metheorite then me, idk if we lose some ore, previous metheor whot was fall not far frome Trix town full mined by AD nobody try attak us or get it.
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Re: tiny meteor rework please

Postby SnuggleSnail » Fri Jan 31, 2020 12:10 pm

Tarnum wrote:previous metheor whot was fall not far frome Trix town full mined by AD nobody try attak us or get it.


The meteor before that dropped ~2 minutes SE of AD/OS, and only one AD showed up. He ran from me 1v1 before even getting in aggro distance. That's the point. Nobody gives a single shit about meteorites. If I have to stay up 30 minutes beyond when I'd usually go to bed I'm not turning up to a meteor, even if I magically knew it would be completely uncontested... I'd actually be less motivated to go if it were uncontested.

Like I said: an industrious hermit could get a meteorite if they really wanted to. (((although I may ruin their chances by making people think there are hermits to kill at meteorites xdxdxd)))

Tarnum wrote:we need another object like this, to make people reason to be not hermits, to make villages, kingdoms, ally to fight for something.


This shows a grave misunderstanding of how people play this game. This is a pointless gang violence simulator, not a nation builder. If there are two people playing haven one will want to kill the other, there doesn't need to be a motivating factor like meteorites. For context there is more PVP in legacy haven than there is in hafen right now, in spite of the icicles/meteorites/Q600 whale nodes/markets/realms/realm authority batteries(peasants)/blood trees people can fight over.

All real objectives do is cause an even greater incentive for people to ally with literally everybody, scream "coward" and the people they're chasing 20v3, then quit because they're allied to the entire world and there's nobody to fight anymore.
Last edited by SnuggleSnail on Fri Jan 31, 2020 2:46 pm, edited 1 time in total.
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Re: tiny meteor rework please

Postby Ants » Fri Jan 31, 2020 2:45 pm

SnuggleSnail wrote:You don't need meteorite bars to scam noobs. The effort you put into scamming is what creates the value, not the thing you're trading them in the scam. Selling a couple saws made from junk wrought at scam prices produces the same income as selling a meteorite at scam prices.

Sounds like you're just bitter you don't have much meteorite tbh. Worth is always subjective. You could say that paying 50 cents for a house is a scam and technically you wouldn't be wrong.

SnuggleSnail wrote:Nobody gives a single shit about meteorites.

The price people are willing to pay for some says otherwise lol.

SnuggleSnail wrote:
This shows a grave misunderstanding of how people play this game. This is a pointless gang violence simulator, not a nation builder. If there are two people playing haven one will want to kill the other, there doesn't need to be a motivating factor like meteorites. For context there is more PVP in legacy haven than there is in hafen right now, in spite of the icicles/meteorites/Q600 whale nodes/markets/realms/realm authority batteries(peasants)/blood trees people can fight over.

Different people play differently. Some want to fight, some want to larp. At any rate I agree that there's not enough fighting going in in Hafen and permadeath for all should make a return.

If you'd like a fight, Felix and Sacraer would probably still be willing to have a 2 vs 2 death match.
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Re: tiny meteor rework please

Postby SnuggleSnail » Fri Jan 31, 2020 3:04 pm

Ants wrote:
SnuggleSnail wrote:You don't need meteorite bars to scam noobs. The effort you put into scamming is what creates the value, not the thing you're trading them in the scam. Selling a couple saws made from junk wrought at scam prices produces the same income as selling a meteorite at scam prices.

Sounds like you're just bitter you don't have much meteorite tbh.


??? I Have gotten more of the last 5-6 meteorites than your entire faction to myself ???

Ants wrote:
SnuggleSnail wrote:Nobody gives a single shit about meteorites.

The price people are willing to pay for some says otherwise lol.


r u retarded?
This is no where near the most profitable way to spend your time.
This shit is on par with people calling sieges profitable 'cause you get like 2 CBs of gold not realizing that shit is irrelevant because monopolies on relevant items are so easy to get in this game.

It's like telling the CEO of a major corporation $50/hour fighting for meteors is good because you only make $25/hour. Shit's not a good use of time monetarily. If it were so profitable why are ya'll nibbas using it on studs for like +30 UA when there's no fights instead of selling it for an anvil upgrade worth of cast?


Ants wrote:If you'd like a fight, Felix and Sacraer would probably still be willing to have a 2 vs 2 death match.


Extremely off topic but if Felix and Sacraer wanted a 2v2 they wouldn't show up with 6 ppl every time I'm trying to bait ppl out of their gates solo/duo xd
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Re: tiny meteor rework please

Postby Ants » Fri Jan 31, 2020 3:25 pm

SnuggleSnail wrote:??? I Have gotten more of the last 5-6 meteorites than your entire faction to myself ???

I'm not sure who mined what, but assuming you're telling the truth... what are you doing with it if it's so useless?


SnuggleSnail wrote:P.S: I'm not autistic enough to grind a character/anvil for the sole purpose of fighting 2 guys who would have no influence on me either way, and who I've barely ever spoken to

SnuggleSnail wrote:This shows a grave misunderstanding of how people play this game. This is a pointless gang violence simulator, not a nation builder. If there are two people playing haven one will want to kill the other, there doesn't need to be a motivating factor like meteorites.


Sounds like you only want to fight sprucecaps who can't fight back. Or do you only go after hermits you've talked to and who influence your life? :lol:

r u retarded?
This is no where near the most profitable way to spend your time.
This shit is on par with people calling sieges profitable 'cause you get like 2 CBs of gold not realizing that shit is irrelevant because monopolies on relevant items are so easy to get in this game.

It's like telling the CEO of a major corporation $50/hour fighting for meteors is good because you only make $25/hour. Shit's not a good use of time monetarily

You're acting like mining meteorite takes weeks or something. Anyways, what are "relevant items" if all you want to do is fight but you're not "autistic enough to grind a character/anvil" to take part in combat?
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Re: tiny meteor rework please

Postby SnuggleSnail » Fri Jan 31, 2020 3:43 pm

1) Lv9 road network I'll never finish
2) Desire to grind a character/fight is not the same as a desire to spend effort to fight 1 person over nothing. I became a larper at the same time everybody from both factions quit (((well actually I quit in august to play classic wow. #1 Fury DPS OCE if you search by hyper specific metrics btw)))
3) 2 hour tracking/30min checking cool timer/30 minutes mining and fighting/probably like 30 minutes negotiating a price is a significantly more effort than running a script and going to sleep

god why am I arguing with a retarded ethot karen about if I want to fight her boyfriend at 1am. I am genuinely embarrassed with myself
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Re: tiny meteor rework please

Postby azrid » Fri Jan 31, 2020 4:07 pm

cringe thread
What really needs to be discussed is how we can promote a balkanized world.
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Re: tiny meteor rework please

Postby SovietUnion » Mon Feb 10, 2020 2:38 pm

I actually suggested this same idea some time ago. So it's a definite yes for me.
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