Moving Animal Quality Nodes

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Moving Animal Quality Nodes

Postby dorag » Fri Feb 28, 2020 8:19 pm

seems better than the random anamal quality espicaly since when you first settle for most villages they dont move agian when they find out oh we happned to settle where animal q is bad and than random village of simps wont move so they get fuckd
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Re: Moving Animal Quality Nodes

Postby lwdragon » Sat Feb 29, 2020 11:03 am

+1. Was thinking similar for long time. So far this game is made so boters and big groups/factions have huge advantage towards most players by abusing quality nodes. There is almost no "fair play" in here, where everyone would have same/similar game play possibilitys. By removing quality nodes and making random quality instead, would make this game more "fair play". But this should be made not only for animals, basically for everything.
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Re: Moving Animal Quality Nodes

Postby Ozzy123 » Sat Feb 29, 2020 12:38 pm

This is actually a very, very good idea, +1
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke


viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
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Re: Moving Animal Quality Nodes

Postby jock » Sat Feb 29, 2020 12:41 pm

It would rebalance away from bots and return some excitment to the exploration of hunting game.
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