Vigilance wrote:Lunarius_Haberdash wrote:Jesus christ no. We need less fast travel, not more.
Every god damn new world you cannot resist the ideas that get suggested to make long-term players happy, in lieu of building up your own idealistic no-fun no-exploration world.
I've been playing since World 3, so that 'long-term player' thing you talk about? I'm one of them. I've missed all of one world.
It's *different* fun and exploration that requires thought and planning rather than just 'I'll go as far as I can before I have to log off and then hearth home'. Teleportation utterly guts any sense of real locality, it essentially makes all parts of the world 'right next door' as the game ages.
That is... disappointing and boring on so many levels. Why not just eliminate traveling to trade all together and request barter tables with infinite listings that connect to a global market where trade can take place from the safety of your village.
In essence... Why not just play WoW?