by Kamekono » Sun Mar 28, 2021 1:00 am
Annoyance is not necessarily bad, as long as it creates a challenge for the player. Haven could use some more challenges, especially when it comes to village management.
Animal or plant diseases could be introduced. There should be steps one can take to reduce risks, but it shouldn't be something you can avoid entirely. This would prove a challenge for those who live inside a village the entire time. Farmers might want to keep livestock in smaller amounts and separate pens, to avoid the disease spreading to every animal, and maybe feed them regularly to reduce risks of diseases. You might want to always keep some seeds stockpiled, in case your crops wither and you need to replant. Same for trees and bushes.
Other than losing your stuff, diseases should also comport some actual risk for the player in order to be worth having. Maybe diseased animal could have a chance to get hostile.
Surely it would need a lot of works to decide the details and think about the consequences. But anything that makes a farmer's life more interesting is welcome.