New Strider lvl 4. useless?

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: New Strider lvl 4. useless?

Postby Fierce_Deity » Sat Apr 04, 2020 3:25 am

DDDsDD999 wrote:It's not like this is the only "useless" credo buff there is. I'd rather credos were a bunch of things like this, that were nice to have but weren't required if you wanted to be competitive.


I agree with this sentiment. It would be much better if most credo bonuses boil down to "oh that would be nice" and not "oh thats required to be competitive"
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Re: New Strider lvl 4. useless?

Postby Nightdawg » Sat Apr 04, 2020 3:37 am

DDDsDD999 wrote:It's not like this is the only "useless" credo buff there is. I'd rather credos were a bunch of things like this, that were nice to have but weren't required if you wanted to be competitive.


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Re: New Strider lvl 4. useless?

Postby bmjclark » Sat Apr 04, 2020 7:58 am

I think it'd be cool if the lvl 4 bonus allowed you to track the blood stains from fleeing animals.

Image

Like, im just saying, it even looks like the guy is tracking something.
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Re: New Strider lvl 4. useless?

Postby Oddity » Sat Apr 04, 2020 9:51 am

DDDsDD999 wrote:It's not like this is the only "useless" credo buff there is. I'd rather credos were a bunch of things like this, that were nice to have but weren't required if you wanted to be competitive.

yes plz

unique perks, things that let you play differently >>>>> +15 stats and mandatory grinds to not fall behind

bmjclark wrote:Image

Like, im just saying, it even looks like the guy is tracking something.

It might be the coolest thing jorb has ever drawn 8-)
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Re: New Strider lvl 4. useless?

Postby Sevenless » Sat Apr 04, 2020 12:27 pm

bmjclark wrote:I think it'd be cool if the lvl 4 bonus allowed you to track the blood stains from fleeing animals.

Image

Like, im just saying, it even looks like the guy is tracking something.


Would be neat but ultimately almost useless no? The time it takes to go track something with how far they run is kinda nutty.
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Re: New Strider lvl 4. useless?

Postby MadNomad » Sat Apr 04, 2020 7:55 pm

Sevenless wrote:
MadNomad wrote:raiding beehives is useless when you already have like 10 hives


Not when you have 3000 tiles of flax to cover and each hive only fully uses ~50 tiles of flax.


it's not like I craft straw dolls and flower boquets for 20 people

and when you have those 50 hives they already make enough larvae for as much hives as one would wish for pretty fast
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Re: New Strider lvl 4. useless?

Postby Sevenless » Sat Apr 04, 2020 8:53 pm

MadNomad wrote:
Sevenless wrote:
MadNomad wrote:raiding beehives is useless when you already have like 10 hives


Not when you have 3000 tiles of flax to cover and each hive only fully uses ~50 tiles of flax.


it's not like I craft straw dolls and flower boquets for 20 people

and when you have those 50 hives they already make enough larvae for as much hives as one would wish for pretty fast


10 hives became 50 hives. I'll agree with 50 hives, but that takes a while for most people. Either way I agree though, the bee/ant effect is too minor.
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Re: New Strider lvl 4. useless?

Postby jock » Sat Apr 04, 2020 11:18 pm

Should give a chance to double small animal ql i.e. foxes, badger wolverines , boars etc.
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Re: New Strider lvl 4. useless?

Postby Audiosmurf » Sat Apr 04, 2020 11:21 pm

jock wrote:Should give a chance to double small animal ql i.e. foxes, badger wolverines , boars etc.

Do you not feel like one credo having two different quality bonuses applied to the same thing is a little goofy?
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Re: New Strider lvl 4. useless?

Postby jock » Sun Apr 05, 2020 2:27 am

Audiosmurf wrote:
jock wrote:Should give a chance to double small animal ql i.e. foxes, badger wolverines , boars etc.

Do you not feel like one credo having two different quality bonuses applied to the same thing is a little goofy?



I feel that anything that brings small game up isn good but tbh i hate credos in there current format.
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