Reworked Crafted Curio items to use RNG

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Reworked Crafted Curio items to use RNG

Postby ErdTod » Wed Apr 15, 2020 9:40 am

I ever craft some curios just because credo quests ask to. And most likely just drop them on ground, or feed to a throwawy alt... Having variable materials to curios just like to foods would be a gigantic pool of things to discover, though it'll result in an inevitable "best" combnations that will return top players to the same situation that is present currently.
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Re: Reworked Crafted Curio items to use RNG

Postby shubla » Wed Apr 15, 2020 11:59 am

This will still result to there being a small subset of good curios that you want to study, and large set of shit curios that you never study.

A better solution would be to add satiations for curiosities.
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Re: Reworked Crafted Curio items to use RNG

Postby Baldarich » Wed Apr 15, 2020 12:19 pm

shubla wrote:A better solution would be to add satiations for curiosities.


No it wouldn't fuck off already
Teleskop wrote:if the chance to win a lottery is 1 to 1 000 000 it doesnt mean im any closer to winning after buying 1 000 000 tickets
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