Straw doll

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Straw doll

Postby shubla » Tue Apr 28, 2020 7:00 pm

Fostik wrote:Wait, what?
1 straw doll drains 1 straw and 0.5 fiber per hour per character from the view of material sink, one straw field ~60 tiles size, and fiber field ~30 size will fulfill all needs for one character.
Why do you need bot to make straw dolls? :shock:

Did any of you even read the OP?
I meant, that straw dolls are easy to make with bots.
To study them 24/7, you must put them to your study table pretty much every day. So they are basically a curio made for botters.
It would be much easier if you would only have to put them to your study table like once or twice a week or so.

I'm fairly certain that only few people without bots study them because of the effort that you need. (Make half a cupboard of them every day, move them to your study table every day etc.)
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Re: Straw doll

Postby Aceb » Tue Apr 28, 2020 8:38 pm

You are a botter, I am not and I very much enjoy this curio, bot maker!
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Re: Straw doll

Postby MadNomad » Tue Apr 28, 2020 9:30 pm

make it cost 10 times as much. do the same to the total lp and study time
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Re: Straw doll

Postby shubla » Tue Apr 28, 2020 9:55 pm

MadNomad wrote:make it cost 10 times as much. do the same to the total lp and study time

Would perhaps make crafting it a bit stupid.
I don't really see reason why total lp and study time could not be drastically increased without changing the material cost.
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Re: Straw doll

Postby ErdTod » Tue Apr 28, 2020 10:04 pm

Of course you refill your study desk every day, there's no problem with that.
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Re: Straw doll

Postby Hasta » Tue Apr 28, 2020 10:23 pm

Eksksuse me what?

Refilling your study desk once every 24 hours is a lot of effort?
Now that is an attitude I can't get behind.
As a person who doesn't even make alts and plays a single character, I strongly disagree with the sentiment in the OP of this thread.
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Re: Straw doll

Postby shubla » Wed Apr 29, 2020 3:16 am

Fostik wrote:Wait, what?
1 straw doll drains 1 straw and 0.5 fiber per hour per character from the view of material sink, one straw field ~60 tiles size, and fiber field ~30 size will fulfill all needs for one character.
Why do you need bot to make straw dolls? :shock:

Its not that much about the amount of straw, but inventory space that the finished produt occupies.
Because 1 straw doll is 1x2 and you need 6 of them every day. If you have a village with multiple people living in it, the farmer has to make A LOT of strawdolls for each harvest.
Storing all of them is a hassle, crafting all of them and moving them to another place is a hassle.

There are other things that one must do in this game than craft and manage straw doll production, but it is quite good curio so you kind of have to produce them.
And it is so easy to automate with bots. Why should I use bots? Why not just make the curio so you would need to craft and manage less strawdolls to study them 24/7?

Even doubling LP and Duration to 8 hrs would help.
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Re: Straw doll

Postby Gorakil » Wed Apr 29, 2020 1:50 pm

Curios that ahve good lp\h is either fast studying or have big mental w8. Dont like taht one - increase ur intelligence.
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Re: Straw doll

Postby Dondy » Wed Apr 29, 2020 4:11 pm

Trouble is many of the things that make the game good for casual or for competitive players also make it good for the botters. Take away all the stuff that is vulnerable to botting and you take away the game itself. If you take away the straw doll you end up with fewer playing style options. Straw dolls may be inconvenient for a village with a dedicated farmer and make it tempting to run that farmer as a bot, but they work very well for casual players who only supply themselves, as well as being a good choice of curio for the botters. If you take away the straw doll what will you give to replace it for the casual players who depend on them? What will you take away next because it's vulnerable to botting?

I think that your option is either to become a botter or not compete with them, instead of assuming you can or should be able to play the same game that botters do. Of course since botters get an advantage over non-botters and can make the game unplayable for non-botters, I can see where the frustration comes from. But chipping away at features isn't going to solve the problem or make you less frustrated. It requires our beloved Devs to find overall solutions like the curio solution to grinding bots. Remember bots that would break into a claimed and walled area and process someone else's entire tree farm into clogs? Whether the Devs can or can't resolve this problem is interesting. There is an arms race going on between the devs and those who are trying to find loopholes. It has brought down many good games. It hasn't brought H&H down yet but it looks like in the long run the botters will win (by putting the game out of commission) as the player base is shrinking. I suppose that is probably both because the game requires too much of a commitment to keep your characters alive, let alone competitive, and because the complexity is daunting for anyone who is not already an addict.
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Re: Straw doll

Postby mvgulik » Thu Apr 30, 2020 12:13 pm

Trouble is many of the things that make the game good for casual or for competitive players also make it good for the botters.

The thing is. shubla don' t really cares about that part. He is kinda hooked into what works for him (or not for him).
He is only using the bot angle because he had a minor victory with that, and tries to milk that angle a bit more.

The real reasons seems to be that shubla finds:
Storing all of them () a hassle, crafting all of them and moving them to another place () a hassle.
There are other things that (I) must do in this game than craft and manage straw doll production, but it is quite good curio so you kind of have to produce them.
<snip relevant part> Why not just make the curio so you would need to craft and manage less strawdolls to study them 24/7?


> Why not ...
Maybe the straw doll curiosity is not mend to be the curiosity like you like it to be.
And maybe you should try to make your case by doing a more in depth investigation and comparing into other curiosities, and leave the bot-angle at home until it really matters (as in directly effecting/killing other players, and not just some indirectly effect or as false premise)

"but it is quite good curio so you kind of have to produce them": OP: " currently the curio only benefits botters".
Make up your mind. Try using that other half of your brain for a change.

:idea:
Looking forward to your super optimized Straw doll handling bot. Potentially released unless Straw doll curiosity is changes in next patch of course.
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