by kirillius98 » Fri Oct 14, 2022 6:09 pm
Also, here are pros and cons of green and white:
White
Granting stable stats (more base points to be doubled) - pros
Increasing cost of growth (because your stats are higher) - cons
Makes people suspend stats quests complation (because you will lose LP if you complete it) - cons
Green
Granting bonus stats (stats that can be added to base stats) - pros
Makes people free of thinking for best timing of getting credo - pros
Less crying about "credos bad, need rework" - pros
Less abuses with inheritance - pros
What that means
Players don't like when they have to chose between getting useless stats now and useful stats later because they can't even control it due to how questing in credo works
Moreover, this choice is not real - it is imaginary choice between "harmful" and "not that useless as it could be" which means that it makes people hate credo system even more
I think that a lot of people will agree with that
Edit:
My experince tells me that it is VERY HARD to reach x2 limit on stat you want to focus on (especially when buffs on stats from kingdoms are not relevant anymore) and so I think it would be good to change that part of credo system right now
Bonus:
You can add third type of buffs - credo buffds on stats, that increases the whole amount of your skills by some percentage