Its actually a good thing.
Glass and glass making products have value now.
We have a whole new industry full of materials and products that can now be traded.
Stop doing everything yourself and interact with some players.
jordancoles wrote:then baby sit them for 1/3 of a work day
Procne wrote:It shouldnt require babysitting.
jordancoles wrote:1 piece of raw glass uses .20???
VDZ wrote:jordancoles wrote:then baby sit them for 1/3 of a work dayProcne wrote:It shouldnt require babysitting.jordancoles wrote:1 piece of raw glass uses .20???
Holy shit you guys, if you do not even properly try or at least do basic research on the mechanics before complaining, how can you expect devs to take your complaints seriously? It's only 0.2 per glass, and you can just put ash in a cauldron, light it, then (as Phaen pointed out) come back a long time later to re-light it and it will continue where it left off, completing that second time. It's neither hard nor expensive.
At the same time, nobody complains about steelmaking, which is exactly the worst-case scenario you describe except worse? Steelmaking progress instantly and completely resets if you ever don't have time to play for 12 hours during its 56-hour process. Even if glassmaking worked as you described, how could it be 'the stupidest shit [they]'ve ever done' when steelmaking is still bullshit like this?
VDZ wrote:At the same time, nobody complains about steelmaking, which is exactly the worst-case scenario you describe except worse? Steelmaking progress instantly and completely resets if you ever don't have time to play for 12 hours during its 56-hour process. Even if glassmaking worked as you described, how could it be 'the stupidest shit [they]'ve ever done' when steelmaking is still bullshit like this?
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
wolf1000wolf wrote:Out of curiosity, how rare is cinnabar? I've found tons of casseterite, chalco and heavy earth and not a single whiff of cinnabar so far.
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