Give wrecking balls a static amount of cascade

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Give wrecking balls a static amount of cascade

Postby Sevenless » Fri Apr 23, 2021 9:48 pm

MagicManICT wrote:Better would just be a means of moving or upgrading walls without having to go through the same process as a raider would to break in. What's in this thread is better than the current, but I say we ask for what we really want/need, and not half measures.


This has been argued against from a realism standpoint by jorb iirc. Was opined by him as to why claim owners don't get special bashing privileges for bashing. Why I don't ask for it anyway.

The wrecking ball is pretty much useless for proper pvp, only used for deconstruction and raiding afks.
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Re: Give wrecking balls a static amount of cascade

Postby Barbamaus » Fri Apr 23, 2021 10:06 pm

It should at least have a minimum. It's so annoying when it destroys only 1 piece. Let's say 2 on each side (for a total of 5), + potentially cascading from there?

MagicManICT wrote:Better would just be a means of moving or upgrading walls without having to go through the same process as a raider would to break in. What's in this thread is better than the current, but I say we ask for what we really want/need, and not half measures.


Simply enough, if the w-ball is placed in your own claim you should have a very reduced timer, or no timer at all.
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Re: Give wrecking balls a static amount of cascade

Postby Apocoreo » Fri Apr 23, 2021 10:42 pm

Sevenless wrote:
MagicManICT wrote:Better would just be a means of moving or upgrading walls without having to go through the same process as a raider would to break in. What's in this thread is better than the current, but I say we ask for what we really want/need, and not half measures.


This has been argued against from a realism standpoint by jorb iirc. Was opined by him as to why claim owners don't get special bashing privileges for bashing. Why I don't ask for it anyway.

The wrecking ball is pretty much useless for proper pvp, only used for deconstruction and raiding afks.


Wow wtf is realistic about taking siege equipment to your own property. In reality, there would be a slow dismantling process that ensures security off the outer wall. Here's my proposal:

-If you have vandal perms, you can right click a wall and select "dismantle"
-You receive a message: "preparing to dismantle, ready in 48 hours"
-The wall's sprite changes to look partially dismantled
-At any time, you can right click and select "cancel dismantle" to revert the wall to the way it was
-After 48 hours, you can right click and select "Complete Dismantle" to destroy that tile of wall with no cascade.

Or just do the OP's idea lel
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Re: Give wrecking balls a static amount of cascade

Postby MagicManICT » Sat Apr 24, 2021 8:24 am

Sevenless wrote:This has been argued against from a realism standpoint by jorb iirc. Was opined by him as to why claim owners don't get special bashing privileges for bashing. Why I don't ask for it anyway.

Yeah, and he's made similar such arguments in the past before jorb and loftar changed their minds. All we can do is keep asking.
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Re: Give wrecking balls a static amount of cascade

Postby Mr_Bober » Sat Apr 24, 2021 8:37 am

Apocoreo wrote:-If you have vandal perms, you can right click a wall and select "dismantle"
-You receive a message: "preparing to dismantle, ready in 48 hours"
-The wall's sprite changes to look partially dismantled
-At any time, you can right click and select "cancel dismantle" to revert the wall to the way it was
-After 48 hours, you can right click and select "Complete Dismantle" to destroy that tile of wall with no cascade.

This would be even worse than using siege equipment... it would be fine if you could select a whole palisade, or at least everything in between two corner posts; but if you have to click every piece of wall, it would be so tedious
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