Mole Dungeon

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Mole Dungeon

Postby Oddity » Mon May 31, 2021 6:31 am

Image
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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Re: Mole Dungeon

Postby Oldimaru » Tue Jun 15, 2021 5:49 pm

jorb wrote:Awesome idea. Will happen at some point.

So when?)))
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Re: Mole Dungeon

Postby maze » Sat Oct 01, 2022 8:28 pm

When is this being added, should have been in already. ;D
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Re: Mole Dungeon

Postby Zentetsuken » Sat Oct 01, 2022 10:03 pm

Oddity wrote:Image


Image


also,

dungeons are a gift to factions and nobody else
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Re: Mole Dungeon

Postby Reiber » Sat Oct 01, 2022 10:40 pm

on an sidenote, there should be molehills spawning on grassland and plowed fields, can be walked through, or flattened by click, not bashing them results in earthlevels rising.
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Re: Mole Dungeon

Postby jock » Sat Oct 15, 2022 12:20 am

Bump!
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Re: Mole Dungeon

Postby jock » Mon Jun 05, 2023 11:16 am

jorb wrote:Awesome idea. Will happen at some point.


reminder Jorb!
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Re: Mole Dungeon

Postby jock » Sun Dec 01, 2024 10:01 pm

Working on it yet?
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Re: Mole Dungeon

Postby Fostik » Mon Dec 02, 2024 10:53 am

Mining strength gilds/items to be dropped there
And don't forget to add pepper crop into chests
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Re: Mole Dungeon

Postby Valgar » Mon Dec 02, 2024 4:38 pm

Great idea, love this touch of Runescape :)
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