Make the mortar a part of the alchemy table

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Make the mortar a part of the alchemy table

Postby VDZ » Mon May 24, 2021 12:56 am

While we're on the subject, it doesn't come up that often and isn't too much of a hassle (I always have a container next to the fireplace for it), but being able to leave the Frying Pan in the Fireplace (it even has inventory slots) would also be nice if we're leaving tools at workstations, as it doesn't see use anywhere else.
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Re: Make the mortar a part of the alchemy table

Postby Asgaroth22 » Mon May 24, 2021 8:03 am

VDZ wrote:Yes, this bothers me everytime I make elixirs as well. While we're at it, can we also leave the Smithy's Hammer on the Anvil? It's literally the only place you ever use it, but I've gone outside many times before realizing I still had it equipped and need to go back inside, back into the basement, to put the hammer back in the cupboard. (Leaving the Glass Blowing Rod at the crucible would be cool too.)

I'll have one of those please
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Re: Make the mortar a part of the alchemy table

Postby Lunarius_Haberdash » Mon May 24, 2021 9:11 pm

Yes, for every suggestion in this thread.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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Re: Make the mortar a part of the alchemy table

Postby fallout » Sun Sep 04, 2022 7:29 pm

Jorb did you write any of this down? :!: :?: :idea: :ugeek:
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Re: Make the mortar a part of the alchemy table

Postby Audiosmurf » Sun Sep 04, 2022 8:13 pm

Was coming here to post this very thread +1
jorb wrote:Audiosmurf isis a fantastic poster/genius and his meatintellect is huge

NORMALIZE IT
banok wrote:i've been playing hnh thru 10 years of involuntary celibacy and I always build my palisade in 5 minutes so if a new player cant figure it out straight away they can get fucked and chug bleach
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Re: Make the mortar a part of the alchemy table

Postby Tammer » Tue Sep 06, 2022 1:37 am

Hmm, I like to be able to test alchemical properties while I'm just out wandering around doing other stuff. It would be inconvenient to have to transport everything back to the table to test it.
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Re: Make the mortar a part of the alchemy table

Postby Glorthan » Tue Sep 06, 2022 10:36 am

Cauldrons should require equipping a stick before they are able to be used.
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Re: Make the mortar a part of the alchemy table

Postby StalkerSleem » Tue Sep 06, 2022 11:34 am

Collection of lazy asses)
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Re: Make the mortar a part of the alchemy table

Postby Tonio » Fri Sep 09, 2022 10:34 am

it would be good to have mortar as a part of alchemy table!
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Re: Make the mortar a part of the alchemy table

Postby noindyfikator » Fri Sep 09, 2022 10:55 am

Tammer wrote:Hmm, I like to be able to test alchemical properties while I'm just out wandering around doing other stuff. It would be inconvenient to have to transport everything back to the table to test it.


it's as additional option, you will still be able to use it outside of a table
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