MagicManICT wrote:No, that's true, but you can always just jump ship and drown yourself--don't let yourself get knocked out.
Are you seriously suggesting the solution for this problem is for players to intentionally drown themselves when under attack (and hope they don't get Cleaved just as they finish drowning)?
MagicManICT wrote:Maybe it's been too long since I died in the water, but last time I drowned, I didn't KO from asphyxiation, just died. That was the beginning of last world when I overestimated the swim distance for a river with a bear or such chasing me.
Then you weren't paying attention. I'm pretty sure this has been since world 8, but when you run out of stamina while swimming you rapidly start taking HHP damage (on a new character it's like 20 HHP per second or so? It happens in ticks of ~10 on a new character and they happen roughly twice a second I think) in the form of the Asphyxiation wound. I personally experienced it on day 1 this world (40 HHP, was pretty dumb of me). I'm not sure whether Silver for the Ferryman triggers on getting an Asphyxiation wound or when an Asphyxiation wound would become lethal, but I sure as hell am not going to find out by attempting it in practice while under attack - if it doesn't bring you to shore immediately you're getting hit with a Cleave at 30% HHP.
Even if it does turn out to work, it's a really dumb and counterintuitive solution. 'Drown yourself' should never be the legit safest option in any situation.