Capping animals seems fair for me, it really makes progression stepper.
This indeed prevents some interactions between developed and undeveloped players, but not sure that survival cap is exactly the right thing that must be reworked to fix that.
Nightdawg wrote:Cheesing whales, on land, with a melee weapon that has a bigger range is not a secret glitch. Jorbtar wanting us to fight whales, at sea, while they literally prioritise bashing your boat rather than attacking you, is a brain glitch. Maybe fix that.
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