SavageFox wrote:my idea of a primitive structure it's something that requires common things you can find in the forest easily like fir boughs tree bark and bark string
if it requires sheep or even the drying of animal hides its not primitive enough you need a place to protect stuff early game you cannot really protect drying racks without a claim in a palisade it's a miracle most people even make it that far without being griefed
that's why a lot of people shelter in caves
I think you should be able to make leather inside it and dry hides inside it in small amounts you can make it take longer for balance
Reiber wrote:SavageFox wrote:my idea of a primitive structure it's something that requires common things you can find in the forest easily like fir boughs tree bark and bark string
if it requires sheep or even the drying of animal hides its not primitive enough you need a place to protect stuff early game you cannot really protect drying racks without a claim in a palisade it's a miracle most people even make it that far without being griefed
that's why a lot of people shelter in caves
I think you should be able to make leather inside it and dry hides inside it in small amounts you can make it take longer for balance
You can easily get yeomany day 1 . Trespassing and theft not, your hides should be quite save .
And finding shelter in caves makes sense . Not only from gameplay but also well "lore" reasons.
The goal shouldnt be naked alts building tentfortesses 5 seconda after spawning. Dryed hides are very primitive enough
Sprinkle wrote:I agree with alts and tent forts, however, there's also the issue that once you have dried hides you probably already have a house by that time rendering the tent a bit useless.
Sprinkle wrote:I agree with alts and tent forts, however, there's also the issue that once you have dried hides you probably already have a house by that time rendering the tent a bit useless.
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